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Hi!
i just got my Monster 5 Summons and got stuck on calculating the Woolly Rhinoceros, precisely the "Powerful Charge" Damage.
-> Powerful Charge (gore, 4d8+18).
A Rhino has a Strength of 28 and does normal gore damage of 2d8+12 (1,5xstr).
Now comes the Augment Summoning into play: Str+4 (so it has str 32 and does 2d8+16).
Does the Augment Summoning also enhance the Powerful Charge damage and if, how is the PC calculated in the first place ?
I assumed gore damage x2 - looks like the Rhinos Horn counts as a Lance, but i wanted to know for sure (and if this is documented anywhere in the Rulebooks and just could not find it).
Regards, Calimar_T.

Archaeik |
AFAIK the Powerful Charge formula isn't documented anywhere.
Inference* suggests the formula is something along the lines of twice the dice and + an additional 50% Str to damage. (In this case 1.5x becomes 2x)
So your Powerful Charge would likely deal 4d8+22
*There are a few creatures who break this rule.

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Perusing the Bestiaries for "Powerful Charge" it seems creatures that have only one attack, such as the Triceratops, add 2x their STR mod on a charge, while creatures with multiple natural attacks, such as the Elk, only add 1.5x.
So, as the others have said, an Augmented Summons would deal an extra +4 damage on a Powerful Charge (if it has only one natural attack).