whirlwind trip. is it legal by raw?


Rules Questions


If you have the whirlwind attack feat, can you make a trip attempt with it if all the targets are legally trippable with a regular trip attempt?
If so i think a whip build would be great, having greater trip, combat reflexes, lunge, and improved whip mastery would help a marshal with area control.
They all trip provoke from being triped and when they get back up.


I don't see anything that say you can't. Pretty cool, yep :)

For reference:

Quote:

Trip

You can attempt to trip your opponent in place of a melee attack. You can only trip an opponent who is no more than one size category larger than you. If you do not have the Improved Trip feat, or a similar ability, initiating a trip provokes an attack of opportunity from the target of your maneuver.

Liberty's Edge

Pathfinder Lost Omens, Rulebook, Starfinder Roleplaying Game Subscriber

It is, however, a lot of feats. The Trip Chain is almost as much as the Whirlwind one.


fel_horfrost wrote:

If you have the whirlwind attack feat, can you make a trip attempt with it if all the targets are legally trippable with a regular trip attempt?

If so i think a whip build would be great, having greater trip, combat reflexes, lunge, and improved whip mastery would help a marshal with area control.
They all trip provoke from being triped and when they get back up.

When they stand they dont provoke from you(w/ the whip). This is because you dont threaten with a whip so combat reflexes is not needed.

Grand Lodge RPG Superstar 2014 Top 4, RPG Superstar 2012 Top 32

Slacker2010 wrote:
fel_horfrost wrote:

If you have the whirlwind attack feat, can you make a trip attempt with it if all the targets are legally trippable with a regular trip attempt?

If so i think a whip build would be great, having greater trip, combat reflexes, lunge, and improved whip mastery would help a marshal with area control.
They all trip provoke from being triped and when they get back up.
When they stand they dont provoke from you(w/ the whip). This is because you dont threaten with a whip so combat reflexes is not needed.

Actually, Improved Whip Mastery gives you a threatened area:

Quote:
While wielding a whip, you threaten the area of your natural reach plus 5 feet.

Still, a lot of feats, but the whirlwind trip is very cool stuff if you can afford the feats.


With lunge and a potion of enlarge person i can see a 25 foot whirlwind trip attack.
Nasty.


Well im wrong, never noticed that existed with whips. Kind of cool.

Still only lets you threaten out to 5+natural reach. So if you are lunging then your tripping out to 20 ft (more if you can get enlarge casted on you). Since lunge doesn't last after your turn, you wouldn't get AoO on anyone tripped greater than 10 feet away.


I was thinking a warpriest with the whip as my divine focus weapon.
Still it will take about 7 levels to get whirlwind on line and 9 levels to get it all.


With whirlwind attack can you take aoo that happen during your turn such as great trip causing opponents to provoke when tripped?

Silver Crusade

I've GMd for several PCs who use Whirlwind, including trip variants. This was PFS. It was used effectively at least once in about half the fights. It was nice to see a martial PC getting some AoE glory.

Grand Lodge

fel_horfrost wrote:
With whirlwind attack can you take aoo that happen during your turn such as great trip causing opponents to provoke when tripped?

As long as they are in your threatened area.

I haven't done a whirlwind build, but taking the Greater Trip AoO as a disarm makes the targets sad.


kinevon wrote:
fel_horfrost wrote:
With whirlwind attack can you take aoo that happen during your turn such as great trip causing opponents to provoke when tripped?

As long as they are in your threatened area.

I haven't done a whirlwind build, but taking the Greater Trip AoO as a disarm makes the targets sad.

Too funny


Whirlwind attack says that you can't make extra or bonus attacks.
Do aoo count toward this too?


fel_horfrost wrote:

Whirlwind attack says that you can't make extra or bonus attacks.

Do aoo count toward this too?

No, that's for things like Haste or a Speed weapon, etc .


That's pretty neat if you can take your aoo's on your turn too.

Grand Lodge

fel_horfrost wrote:
That's pretty neat if you can take your aoo's on your turn too.

Greater Trip definitely points to being able to take AoOs during your turn...


I was just worried about the wording of whirlwind attack and not getting any "extra or bonus attacks" applying to a aoo's as they are provided by a feat "greater trip".

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