Construct Feats


Rules Questions


With the recent release of the Greensting Slayer archtype for magus, I've gone back to toying around with a magus construct idea I had awhile back. Basically, having a construct that has the construct armor modification, as well as the rune of shielding modification. However, I spotted the bioconstruct modification, namely the brain option. On it, it states that it permits the construct to have skills and feats. With this said, how do you determine how many skill points and feats the construct has? Would you aquire them in the exact same fashion as leveling up a character, although without classes?

I'm wondering about this namely because of potential teamwork feats in conjunction with it, having the construct deattach from me as a swift action to an adjacent spot, and then taking a 5 foot step to get immediate on demand flanking.


The skills and feats are dependent on the HD of the construct. You can add HD per 2000gp I think. But there is a list in the monster creation of the # of feats per HD and the Golem get 2 skill points per extra HD as well.

Check out the monster creation section and it covers constructs a little bit.

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