| FratManCy |
Howdy!
Fratmancy's back here with another character concept that needs some tweaking.
Today's challenge consists of an ambush like character, think of the predator if you will, someone who essentially disables their opponents with ensnaring like weapons, and comes in for the kill. For this character, I'd imagine he'd almost have to be a fighter / rogue hybrid to keep up with feats and sneak attack.
My real problem is how to build him.
A friend of mine recommended using a bolas to trip/bind enemies, an auto crossbow for range, and possible pillums for shielded foes. ( possibly magic items / scrolls for other stuff, but I don't want to get ahead of myself).
Probably STR / CON / DEX esque character with plenty of points into sleight of hand, escape artist, heal ( for torture >:] ), and stealth ( obv ).
Based on what I've said, does anyone have any recommendation on feats and how to build 'em?
Reynard_the_fox
|
Keep in mind that unless your whole party is rather proficient in stealth, you have a capable scout, and your GM is kind to you, the number of encounters where you are able to ambush the enemy instead of vice versa will probably not be huge. Keep in mind also that you will almost always be fighting with your party - pinning down an enemy while the Fighter or Barbarian wallops them is a perfectly legitimate strategy.
That being said... Fighter/Ninja or pure Ranger could be good. Shadowdancer could also be a very nice prestige class for what you want to do - Hide in Plain Sight is awesome, and being able to create illusions, summon shadows, and dimension door is pretty sweet too. (I wouldn't go more than 4 levels into it though, at most.)
Honestly, though, the strongest choice is probably an Inquisitor. You get spells like Darkness and Litany of Entanglement, plenty of skill ranks and class skills, Detect Alignment abilities and bonuses to survival to track down your foes, and boosts on initiative and knowledge rolls to make sure you have the upper hand. Plus Bane and Judgment to really lay down the hurt when you close in for the kill!
Hmm... you know, Grippli get a bonus to Dex and Wis, proficiency with nets, and can create poison from their skin. A grippli archer inquisitor could be deadly AND hilarious, which is the best thing you can hope for in Pathfinder. Killer frogs, anyone?
blackbloodtroll
|
You don't need any crossbows, Rogue levels, or such nonsense.
Trapper/Guide Ranger, with Hellcat Stealth and Dampen Presence, plus a pair of Boots of the Soft Step.
Grab Skill Focus(Stealth), and then go Eldritch Heritage and Improved Eldritch Heritage, choosing the Shadow Bloodline, and selecting Shadow Well with Improved Eldritch Heritage.
You can also drop a few levels into Two-Handed Fighter, for Overhand Chop, to smack people with one big hit.
Basically, you sneak up to them, anywhere, anytime, against anyone, smack them, 5ft Step back into Stealth, and repeat.
You even can lay down a few Traps prior to attacking, and really mess them up.
| Under A Bleeding Sun |
You don't need any crossbows, Rogue levels, or such nonsense.
Trapper/Guide Ranger, with Hellcat Stealth and Dampen Presence, plus a pair of Boots of the Soft Step.
Grab Skill Focus(Stealth), and then go Eldritch Heritage and Improved Eldritch Heritage, choosing the Shadow Bloodline, and selecting Shadow Well with Improved Eldritch Heritage.
You can also drop a few levels into Two-Handed Fighter, for Overhand Chop, to smack people with one big hit.
Basically, you sneak up to them, anywhere, anytime, against anyone, smack them, 5ft Step back into Stealth, and repeat.
You even can lay down a few Traps prior to attacking, and really mess them up.
This sounds pretty solid to me.
blackbloodtroll
|
Going with the previously posted build, a single level dip into Pathfinder Delver will allow you to take 10 on Disable Device and Stealth checks, even if distracted or endangered.
This is good way to keep your Stealth reliable.
Not truly needed, but nice.