Witch Domains Should I Choose


Advice


Alright, so in terms of role-play both of these domains are good, but I'm trying to decide which one is better gameplay wise: Deception or Time? This is for a campaign that is a low to high level adventure called Rappan Athuk. Also I apologize for the awful title pun.

Dark Archive

I see what you did there...

Out of those choices, I like Deception more. I have always found Invisibility and Blink to be unbelievably useful. Both have Time Stop, which also is awesome if you ever actually get that high. But Deception has more utility spells, which I prefer. Besides, do you really want to get to level 8 and get the "you can look a different age" spell?


Koujow wrote:

I see what you did there...

Out of those choices, I like Deception more. I have always found Invisibility and Blink to be unbelievably useful. Both have Time Stop, which also is awesome if you ever actually get that high. But Deception has more utility spells, which I prefer. Besides, do you really want to get to level 8 and get the "you can look a different age" spell?

I can see your point, but wouldn't Threefold Aspect allow you to bump up your Hex DCs or does it not stack with things like Fox's Cunning or Headband of Int?

Dark Archive

Yeah, Enhancement bonuses don't stack. I just double checked to make sure.


Koujow wrote:
Yeah, Enhancement bonuses don't stack. I just double checked to make sure.

Right then, Deception it is. Thanks mate!

Dark Archive

Wait you're actually going to trade Silence, Haste, Disintegrate and immunity to all negative Polymorph spells for Blink, Invisibility and a few illusion spells that keeps you from using your hexes? Sounds like a bad trade to me.

Don't ever knock the power of Threefold Aspect, it's far more useful than you think.
A. It grants you complete immunity to Baleful Polymorph, Excruciating Deformation, Polymorph, and any other spell/effect of the polymorph sub-school.
B. Gives you a disguise that can only be defeated by the true seeing spell.
C. Gives you effectively over 40K in free magical equipment for the cost of a single 4th level spell slot, (A headband of mental prowess is 40K gold).


Mathwei ap Niall wrote:
Don't ever knock the power of Threefold Aspect...It grants you complete immunity to Baleful Polymorph...

"Any polymorph effects on the target are automatically dispelled when a target fails to resist the effects of baleful polymorph, and as long as baleful polymorph remains in effect, the target cannot use other polymorph spells or effects to assume a new form."

Polymorph itself works only on willing creatures.

Dark Archive

Keep Calm and Carrion wrote:
Mathwei ap Niall wrote:
Don't ever knock the power of Threefold Aspect...It grants you complete immunity to Baleful Polymorph...

"Any polymorph effects on the target are automatically dispelled when a target fails to resist the effects of baleful polymorph, and as long as baleful polymorph remains in effect, the target cannot use other polymorph spells or effects to assume a new form."

Polymorph itself works only on willing creatures.

Which is really unclear since Baleful requires you to fail 2 saves to be fully affected by it. What happens if you are under the affects of threefold and fail the fort save but make the will save?

You did resist the effects so Threefold isn't dispelled and is still running so the default polymorph rules should kick in.

Transmutation school wrote:


You can only be affected by one polymorph spell at a time. If a new polymorph spell is cast on you (or you activate a polymorph effect, such as wild shape), you can decide whether or not to allow it to affect you, taking the place of the old spell. In addition, other spells that change your size have no effect on you while you are under the effects of a polymorph spell.

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