
Feegle |

You can post it under Rules Discussion, but it's not likely you'll get a developer to weigh in on your specific problem. I imagine the answer you'll get from the community at large will go something like this:
If it's technically possible, then it's legal.
If you don't think it's balanced or you don't want the character to have it for some other reason, say no and explain why.

DeathQuaker RPG Superstar 2015 Top 8 |

You may also wish to look at the FAQ (link to help/FAQ in teeny letter at top right of page) and see if your question is answered.
Also, the others are right. You're the GM, if you think your players' interpretation/ use of the rules is not in the spirit/intent of the how the game is meant to be played, just say no. If he throws a hissyfit, tell him he is welcome to seek out another GM.

Kirth Gersen |

Or continuous cure light wounds / Mage armor / shield.
Continuous cure light wounds = spell level 1st * CL 1st * 2,000 gp * duration modifier (listed for rounds, minutes, hours per level). Duration modifier is undefined for instantaneous effects; therefore the price for this custom item is undefined (i.e., you can't make one).
Continuous shield for +2 bonus = 2,500 gp * bonus^2 = 10,000 gp. Ring of force shield +2 = 8,500 gp (Core rules), so it's MORE expensive to custom-build one!

max00 |

Thanks everybody, you all have been helpful, the item I was talking if you were wondering was a strong jaws trinket for monks.
I decided to ban this monk idea to prevent future exploit like lead blades weapons for warriors or gravity arch rings for rangers and so on, those crafting rules without strictly Gm controls can quickly go out of hand!

Kirth Gersen |

Quote:They are not continuous.Then its possible to craft, as long as they have charges per day.
But the end result is that the item is unlimited.
Command-activated items also generally require a standard action to use. There's nothing unfair about burning a round in order to heal 1d8+1 hp; that's actually a counterproductive thing to do after very low levels. On the other hand, automatically gaining fast healing 1d8+1 forever is decidedly overpowered. And, quite intentionally, not legal by RAW. The custom items pricing is one area in which the rules work as intended as long as you follow the order of operations (e.g., numerical bonus trumps continuous spell effect).