[PFS] Feat advice


Advice

Silver Crusade

I've just hit 11th level in PFS with this tiefling melee cleric of Iomedae. If you click my name, you can get an idea of how I looked at 10th.

The quick run-down is that I'm a flexible, versatile combatant. With a high AC and some buffs, I can do frontline melee with just one round of buffing (divine favor) if it looks like it'll be that type of fight.

I also carry a dismissal or two because I've got kind of a demon-hunter thing going on. My save DCs are neither spectacular nor atrocious (20 WIS), but it's nice when it works. Similarly, I usually have a couple of plane shifts chambered for taking out a big beefy monster with uber STR/CON but a crappy Will save. Again, far from guaranteed, but it's saved the party's bacon more than once by using it on the right kind of target.

The rest of my spells are mostly problem-solvers, like invisibility purge, air walk, stone shape, etc.

So! Now I need a feat to use for my final 3 sessions. Again, you can click my name for more details, including existing feats.

Some feats I've thought of:

• Quicken Spell - Is getting that round 1 divine favor off as a swift action worth a 5th-level spell slot? Seems like most of the time it's not an issue to spend a round casting it, but once in a while it's a pain.
• Persistent Spell - Using a 6th-level slot for a Persistent dismissal seems like a good way to take out a high-profile demon.
• Improved Critical (longsword) - Threatening on a 17 doesn't sound half bad.

That's all that's come to mind so far. Any other suggestions, or does one of those seem good?

Dark Archive

Honestly, I'd take Improved Critical (Longsword), if you are looking for pure combat boosts. I personally don't think that Quicken Spell is worth it for you.

I don't see Thomas's skills, so this is a conjecture. If he has a decent intimidate, Cornugan Strike would be great... since he typically Power Attacks, he'd get a free Demoralize with the attack. This assumes you have the Cheliax book.

That's what I can come up with in a quick couple of minutes.

RPG Superstar 2014 Top 16, RPG Superstar 2013 Top 16

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Divine Interference. No one within 30 feet of you will get critted again! (Mostly)

Dark Archive

RainyDayNinja wrote:
Divine Interference. No one within 30 feet of you will get critted again! (Mostly)

Interesting choice. For sure! A crit undone is one that doesn't have to be healed. ;)

RPG Superstar 2014 Top 16, RPG Superstar 2013 Top 16

Silbeg wrote:
RainyDayNinja wrote:
Divine Interference. No one within 30 feet of you will get critted again! (Mostly)
Interesting choice. For sure! A crit undone is one that doesn't have to be healed. ;)

Just be careful. The first time I used it, I turned a 19 into a nat 20.

Dark Archive

Isn't that the way of rerolls? They rarely seem to help ;)

Grand Lodge RPG Superstar 2012 Top 32

Silbeg wrote:
I don't see Thomas's skills, so this is a conjecture. If he has a decent intimidate, Cornugan Strike would be great... since he typically Power Attacks, he'd get a free Demoralize with the attack. This assumes you have the Cheliax book.

His skills mostly consist of Knowledge (religion and planes) and Diplomacy; his Intimidate is at +0.

Also I don't have the Cheliax book.

Grand Lodge RPG Superstar 2012 Top 32

RainyDayNinja wrote:
Divine Interference. No one within 30 feet of you will get critted again! (Mostly)

Interesting... With a couple of 1st-level pearls, that cost could end up pretty negligible.

Silver Crusade

@Jiggy: I'm playing a somewhat similar 10th level PFS melee cleric. I vote for Divine Interference. In fact, Magda just retrained Improved Initiative into Divine Interference at 10th level. My first use of the new retraining rules.

My run-off vote goes to Quicken Spell, for improved action efficiency. I got frustrated at rarely being able to get off that Divine Favor++, so quickened it with Magical Lineage. Never regretted that swift-action +4 +4 luck bonus (with Fate's Favored) as a 4th level spell.

You might consider playing the SLOW track at 11th level, to get 6 more adventures before retirement, instead of only 3.

Silver Crusade

Bumping this, as I'm finally scheduled to play this character this Sunday, and haven't actually made a decision about a feat. :/

Shadow Lodge

Thomas,

First, Buy a quicken rod, three a day of 1-6 level spells is more than enough for you. the feat won't be worth it.

Second, Divine interference will give you versatility and action economy, in my opinion it is a automatic for most divine casters.

Third if you would prefer to bump you fighting skills instead I would take Furious Focus. Removing the power attack penalty to your first hit is a huge boost.

I wouldn't take any of the three feats you listed, as a general rule of thumb: never take a feat for something you can buy (keen weapon, persistent rod, quicken rod, etc). You probably can't afford all but pick one up (I recommend the persistent rod because persistent holy smite and dismissal is awesome) and take a feat so something you can't otherwise get.

Silver Crusade

Seriphim84 wrote:

Thomas,

First, Buy a quicken rod, three a day of 1-6 level spells is more than enough for you. the feat won't be worth it.

Second, Divine interference will give you versatility and action economy, in my opinion it is a automatic for most divine casters.

Third if you would prefer to bump you fighting skills instead I would take Furious Focus. Removing the power attack penalty to your first hit is a huge boost.

I wouldn't take any of the three feats you listed, as a general rule of thumb: never take a feat for something you can buy (keen weapon, persistent rod, quicken rod, etc). You probably can't afford all but pick one up (I recommend the persistent rod because persistent holy smite and dismissal is awesome) and take a feat so something you can't otherwise get.

All your advice seems to be predicated on the assumption that I'm drowning in cash. I'm not. I have a couple thousand that I'm saving so that maybe after my next scenario, I'll have accumulated enough to get some boots of speed. Even a minor quicken rod is 35,000gp.

Have any suggestions for someone who doesn't have nearly half his WBL just lying around waiting to be spent?

Shadow Lodge

I would still suggest going for Divine interference (great use of swift actions!) or furious focus (huge dpr increase) Assuming you have the gold for a +2 weapon upgrade your weapon to keen.

All of the metamagic abilities are optimized if you are a caster. yes a quicken or persistent rod (or feat) would be nice, but I get the impression that you are a warrior and so they wouldn't come up a lot anyways.

Silver Crusade

Seriphim84 wrote:
I would still suggest going for Divine interference (great use of swift actions!) or furious focus (huge dpr increase)

I'm seriously considering D.I., but Furious Focus is out because I'm not two-handing.

Quote:
Assuming you have the gold for a +2 weapon upgrade your weapon to keen.

I'm using a 30gp cold iron longsword and casting greater magic weapon on it. Going to +1 keen would over 10,000gp, so no.

Quote:
All of the metamagic abilities are optimized if you are a caster. yes a quicken or persistent rod (or feat) would be nice, but I get the impression that you are a warrior and so they wouldn't come up a lot anyways.

I'm either, as needed. Sometimes I use every last divine favor, sometimes I use everything BUT divine favor, sometimes somewhere in between. Being able to quicken the DF or make sure the dismissal sticks both seem like worthwhile benefits.

Silver Crusade

@Thomas: Quickened Divine Favor is terrific. I snuck in Magical Lineage (Divine Favor) to cast it as a 4th level Swift Action spell, but it's totally worth a 5th level slot as well. That +4 +4 self-buff at the start of Round One is great for a martial cleric.

Silver Crusade

First, let me just say that I had no idea Tho as was Jiggy. I'm shocked, shocked I tell you.

Second, I concur with the recommendation of Divine Interference. In fact, my inquisitor of Sarenrae just hit level 11 and I think I might take that for him as well.

Silver Crusade

Ooops! Bigdaddy is totally right. I'd take Divine Interference over Quicken Spell any day.

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