| LibraryRPGamer |
Hi Everyone,
I've been working on this Eidolon build for some time now. Please take a look and see what you think. Any and all advice is welcome.
I imagine the Eidolon as a sort of risen martyr. Basically, a lawful good shade/wraith.
Biped
HP 6, AC 13
DR 1/evil (Aasimar FCB)
Saves +3/+1/+2
Falcata (two handed):
Attack +3, Damage 1d8+4, 19-20x3 (10% ctit)
Avg Dmg 8, Avg Crit Dmg 24
STR 16, DEX 12, CON 13, INT 7, WIS 10, CHA 11
Perception +12, Stealth +13
Evolutions:
Claws x2 (free)
Legs (free)
Arms (free)
Skilled Perception (1)
Skilled Stealth (1)
Shadow Blend (2)
Feat:
EWP (Falcata)
My intent with this build is to create a ghost-like, skills-focued eidolon that can still dish out some damage. I intend on taking Shadow Form later and still want to have "respectable" damage despite the net 50% less damage from being quasi-incorporeal. I know I won't be out damaging the fighter or barbarian, but, I would still like to contribute to the party DPR in a pinch.
The best way to do this, I think, is to specialize in a two-handing high crit weapon like the Falcata.
I plan on getting a keen Falcata about the same time I pick up Shadow Form. Will the 17-20x3 crit be enough to overcome the overall 50% damage?
Thanks,
| Cap. Darling |
You dont want shadow form! No amounts of crit bonus will make up for only doing 50% damage. Give it unnatural aura in stead. I also think you should consider getting a weapon a bit later. The claws are good at low levels. If you take combat reflexes or somthing at level 1 you can get a big axe or falchion or somthing at level 6 where you can also expect to have enlarge person on the Eidolon in most fights. But that is more personal preferance.