| Ogadim |
During my campaign, I'd like to arrange a scenario where the party gets captured and when all seems hopeless someone randomly plane shifts into their prison cell. In a chance encounter of mutual benefit, they will work their way out and find some item of importance in the dungeon.
This chance encounter will be with none other than the Pathfinder versions of Rick and Morty that we are building here. Initially, I'm thinking of going a level 13 Wizard for Rick so that he has access to Plane Shift. Outside of that, I'm open to any ideas that make the Pathfinder version similar to what is in the show.
As far as Morty, I'm a bit lost for where to place him in the Pathfinder universe. He seems like a bit of a Bard with him being far more sociable than Rick. Likely he should be many levels lower than Rick, but really this could go anywhere with justification.
Care to chip in a thought or two for how you would build these characters?
| Ashtathlon |
Rick would be a 20th level McGuffin master (considering he made satan try to hang himself out of being frustrated by Rick's immediate foiling of his "needful things" scam)
And Morty as Criticalquit stated is level 1 commoner..just along for the ride.
And that's why cartoon character usually make rotten drop in characters for most game systems..especially funny cartoon characters. :)
| CriticalQuit |
Rick would be a 20th level McGuffin master (considering he made satan try to hang himself out of being frustrated by Rick's immediate foiling of his "needful things" scam)
And Morty as Criticalquit stated is level 1 commoner..just along for the ride.And that's why cartoon character usually make rotten drop in characters for most game systems..especially funny cartoon characters. :)
Rick especially, as he's a gadgeteer. Other than guns, Pathfinder isn't very tech-heavy. You'd have better luck recreating him in Paranoia or Shadowrun.
| Ogadim |
Ashtathlon wrote:Rick especially, as he's a gadgeteer. Other than guns, Pathfinder isn't very tech-heavy. You'd have better luck recreating him in Paranoia or Shadowrun.Rick would be a 20th level McGuffin master (considering he made satan try to hang himself out of being frustrated by Rick's immediate foiling of his "needful things" scam)
And Morty as Criticalquit stated is level 1 commoner..just along for the ride.And that's why cartoon character usually make rotten drop in characters for most game systems..especially funny cartoon characters. :)
Let's pretend that I'm going to wash over the whole part about him using technology as it's said "any sufficiently advanced technology is indistinguishable from magic." So from this standpoint, what spells have a similar effect to some of the gadgets that he is using (such as Plane Shift that I noted earlier)? I can work around the fluff issues, but I need some semblance of a spell list to start with. Usable items are certainly within the realm of possibility. I imagine the spell Fabricate will come up to help smooth out any kinks.
For example: The Mr. Meeseeks Box could be an item with a limited number of uses that creates a Simulacrum of some monster bound to help the person who used the box. I don't mind houseruling how some of the items/creatures act to fit better, but if there's a decent Pathfinder equivalent (in terms of effect, not literal equal) that would of course be preferable.