| Snorgle |
So I need some advice. I'm very new to the role playing game. I'm a very shy person and its hard to break me out of my shell. If I do something silly or something it makes me feel a little stupid. I need advice on how to try to get into character or defining my character better that I can get into that role. I'm playing a Human Witch right now. And I'm not sure really how to act her out. In the beginning me and the GM talked about my character. When came up with the idea that she was a little insane and thought that she was the Queen of everything. But I kinda felt when I was acting her out that the other party members were not liking me so much. I don't know how to get out of that feeling of wanting people to like my character. I was had on idea to make her sorta young and naive. And she enjoys causing trouble not really knowing the effects it can have. But I still don't know how to act that character out. So I would love in advice on how I can be better at being my character.
| 2nd Hand Man |
You need to build her as a person first. What does she like? What are the things that annoy her? How did she grow up? What was she exposed to as a child/adolescent? What topics of conversation make her angry? Why is she a little insane? I could go on and on.
The point of the matter is that you need to think of her as a person first, and build around that. If you have a well-written character, it becomes easier to imagine how she would react to the situations that come up, which will make the actual role playing much easier to do.
As for your group, this is something you will run into with groups at some point. The best way to do it is to play the character you want, but keep the lines of communication open. If the group finds your character disruptive, discuss a way to tone it down. If the character isn't disruptive, perhaps they simply don't understand the character herself, and that's something that will fix itself as they grow to know her.
| Karl Hammarhand |
Don't be alarmed but you set yourself up to be a little annoying and an attention magnet unless you play it right. Queen of Everything is tough to pull off roleplaying wise. Or is it?
First, look to a couple of real life examples that are very popular and get along with folks they know. Emperor Norton of San Francisco was hugely popular with his over the top (maybe) act. On the other end of the spectrum is the actual royals of England. They remain popular long after they ceased to be real monarchs.
A queen doesn't have to act like she's holding court all the time. During WWII then Princess Elizabeth repaired vehicles in a motor pool. Her grandsons serve in the military and her younger one is very popular with the troops if not the public.
Enjoying causing trouble? That's a much bigger problem. Parties are about teamwork and trust. Unless your idea of trouble involves minor pranking (switch the sugar for salt, swiping your companion's clothes while they bathe, that sort of thing) you will be both an attention magnet and a disruption.
No need to change your concept just look at ways to make it work with humor, building trust, and perhaps you can hold full-court high tea once in a while sending out engraved invitations to all your friends.
Good luck and good gaming
Karl
Oncoming_Storm
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Hey there Snorgle! Glad to hear you're a new player.
I can definitely relate, I was pretty shy when I first got into roleplaying games myself. I used to RP in third person instead of first, and that made things easier.
So you might try something like "My naive witch asks the Mayor if he'd like to join us and be an adventurer, since she doesn't know any better" or something along those lines. As long as you're having fun and getting along with everyone at the table (which happens 99.9% of the time) you'll be fine.
As for the other members "not liking" your character.. well, that's tough without any more information. Her being insane and thinking she's Queen of The Multiverse isn't exactly the most serious of ideas. Some groups are more serious than others, that could be the case here, but I couldn't possibly know.