
Wiggz |

Are there any good Bloodline or Revelation or Domain powers worth combining with the Quicken Spell-like Ability feat?
One of the debates I've never seen properly answered is whether or not Quicken Spell-like Ability worked with spell-like abilities that didn't specifically mimic existing spells. I think that would be an absurd limitation in a world where new spells can and are researched and created every day, but its been argued quite aggressively at times - most recently in a thread discussing the Quickening of the Orcish Bloodline abilities Touch of Rage and Power of Giants.
To the OP, the two examples above as well as the Domain power Visions of Madness would seem like a few ideal options for that feat.

Gauthok |

Touch of Rage is great, but as Wiggz said, it's been debated. I think the rules state that it should be treated as a spell of the level you can cast (ie, 1st), and Quicken SLA should work on it at 12th level. Some people think it isn't so cut and dried though.
Power of Giants is probably not quicken-able, as it would be a 7th or 8th level spell equivalent (and closely mimics Giant Form I, so really either way).

Wiggz |

Summoners summon monster would be nice. Not 100% sure it qualifies though. But two summons a round would be awesome for the master summoner.
It would qualify on an individual level I'd think - i.e. you could Quicken Summon Monster III with the feat but not all Summon Monster SLA's... making it essentially worthless since by the time you're high enough level to use the ability, the ability is no longer worth using. Better to just take the Quicken Spell feat for something like Haste.

Majuba |

Quite a few domain powers are 'worth' quickening, in my opinion.
FYI, only need to be 10th CL to take Quicken SLA for a 1st-level ability. As long as you can determine the SLA's level (and there's rule text and FAQ's for that), it qualifies.
Summoner's Summon SLA qualifies in general, but since it gets more and more powerful it's equivalent spell level keeps going up. Reasonable (and I believe some 3.5 precedents) for allowing it to work on a level reduced version. For instance, a 10th level Summoner could take Quicken SLA (Summon), and then use it as summon monster I. Definitely a GM discretion point though.

Gauthok |

I was thinking Touch of Destiny? By 11th level, it's +5 on Attacks, skills, saves, checks.
And it might be even better for an Eldritch Heritage feat user....
Pretty much the same case as Touch of Rage, except Touch of Rage is attack, damage, and will saves. And the same issue; since it doesn't duplicate an existing spell, is it valid? I'd say yes, but it's not definitive.

Gauthok |

Oh, I agree. I think the rules also pretty clearly say that your bloodline abilities should be treated as the equivalent of the highest level spell you could cast at that level. I was referring to Wiggz post above and the argument in another thread.
I plan to use Touch of Rage on a Sohei character I'm working on. Monks can really take advantage of something to add attack and damage bonus across their multiple attacks.
I like the Touch of Destiny ability too, but I think I'd want the damage on a monk. On a fighter, Touch of Destiny could be a lot better in shoring up those saves.
Also, you can use Optimistic Gambler (trait) to add to the duration of Touch of Rage, making it useful as soon as you get it. It would just take you a round to buff yourself, then you'd get a 1d4 rounds duration.
Touch of Destiny isn't usable on yourself until 12th level when you can quicken it.