
Deylinarr |

My party is fighting a dread wraith and I want to use Searing Light
Focusing divine power like a ray of the sun, you project a blast of light from your open palm. You must succeed on a ranged touch attack to strike your target.
An undead creature takes 1d6 points of damage per caster level (maximum 10d6), and an undead creature particularly vulnerable to bright light takes 1d8 points of damage per caster level (maximum 10d8).
The GM is saying that since the wraith is incorporeal it only does half damage.
An incorporeal creature has no physical body. It can be harmed only by other incorporeal creatures, magic weapons or creatures that strike as magic weapons, and spells, spell-like abilities, or supernatural abilities. It is immune to all nonmagical attack forms. Even when hit by spells or magic weapons, it takes only half damage from a corporeal source (except for channel energy). Although it is not a magical attack, holy water can affect incorporeal undead. Corporeal spells and effects that do not cause damage only have a 50% chance of affecting an incorporeal creature. Force spells and effects, such as from a magic missile, affect an incorporeal creature normally.
Im thinking that the spell is sort of DESIGNED for this sort of battle, is it really considered a 'corporeal' source and only half damage?

meatrace |

Yeah, we houseruled this a long time ago.
I mean, it's searing LIGHT and it's hitting a creature who takes extra damage from light...
I mean, if searing LIGHT doesn't kill SHADOWS what use is it?
IMHO this is all because PF changed how incorporeal worked. In 3.5 it was a 50/50 miss chance instead of half damage.