Endless Bandolier and free action drawing of items


Rules Questions

Grand Lodge

Hey everyone, the wording of the Endless Bandolier leads me to believe you could essentially draw some small items as a free action.

Endless Bandolier wrote:
Small loops sewn into this bandolier look like they can hold twenty alchemical cartridges (ammunition for a firearm), but due to a subtle bending of space can actually hold up to 60 cartridges. Additionally, the six thin pockets on the bandolier are extradimensional spaces meant to hold extra guns and gear. The four small pockets can each hold a one-handed firearm, 1 pound of ammunition, a powder horn, or a similarly sized object. The two large pockets are large enough to hold a two-handed firearm or a similarly sized object. The wearer can draw an item stored in the bandolier as easily as if from an ordinary ammunition pouch or holster. The bandolier weighs the same no matter what is placed inside it.

Lets say I store some potions, wands, scrolls, flasks of various liquids.. etc in those 6 pockets, could I draw them as a free action? Drawing ammunition is a basically a free action itself. If so, the endless bandolier just became the Endless Utility Belt.


As I see it, you get to draw items as you normally would.

So drawing ammunition from the bandolier is a free action.
Drawing a firearm from it (as from a holster) is a move action (or free action as part of a move action).
Retrieving other items are move actions as normal.

I don't think the part you've bolded can be used to generalize, since drawing ammunition from an ammunition pouch is different from drawing something from a pouch.


Retrieving any item requires the normal action to do so.

Ammunition is usually drawn as a free action.
Other items generally require a move action to retrieve.

So no, potions, wands, scrolls, flask, etc still require a move action as normal for retrieving from a stored location.

As Harald Klak states the bolded line is telling you that drawing ammunition is still a free action and drawing a gun from a holster is still only a move action, as it normally is.

Liberty's Edge

Pathfinder Lost Omens, Rulebook, Starfinder Roleplaying Game Subscriber

Adventures sash...


Pathfinder Adventure Path Subscriber; Starfinder Charter Superscriber

Personally, if it is for a firearm, I prefer the Beneficial Bandolier as it only takes a swift action to both withdraw the round and load it. So I still get my standard and move action that round or if I wanted to take some sort of a full round action with a loaded weapon. This is really great if you have a two-handed firearm.

Edit: I also wanted to mention that I agree with Claxon and the others. The line that says "from an ordinary ammunition pouch or holster" is the key as you may draw ammunition as a free action, it is a move action to draw almost everything else under normal circumstances.


The Adventurers Sash would at best let him retrieve objects as move actions based on the description I read.

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