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Are we still doing this?
Venture Captain Peca the Deathly (Sorcerer of Osirion) was considering a lodge in Riddleport. The publicly advertised purpose is to attempt to foster trust and communication and eventually information exchange with the secretive Cyphermages. Those who spend so much time unlocking the secrets of the ancient Thassilonian monuments such as the Cyphergate would be of immense value as allies.
The 'secret' purpose was to attempt to provide a bit of support and safe haven for the Liberators (see Second Darkness campaign). Although this endeavor is entirely in line with the Andoran philosophy and will be truthfully pursued, this is technically a ruse to provide the 'secret' which is ironically necessary to be 'trusted' in Riddleport. This will likely be foiled on a regular basis by the local gang bosses and city leaders that the Liberators harass. The assistance to the Liberators and the failure rate due to gang meddling will be carefully and continuously titrated to ensure that the Riddleport Lodge never becomes either too successful or suspiciously incompetent.
The true secret purpose is to foster communication with the intelligent underwater denizens of the Varisian Gulf, and an a set of underwater chambers will be built that are reachable via Dimension Door from an anchored ship or Teleport from land to facilitate that process. Of course, this can also be a stepping off point for those trusted Pathfinder agents equipped for underwater adventuring as well.

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I obtained permission to start a lodge in the Realm of the Mammoth Lords.
For now I will be wandering around with a small following, providing a safe place to rest, and guides for those traveling in the Realms. Maybe in the future I will find a site to create a permanent lodge, but in the mean time it will be a wandering lodge.
- Venture Captain Shamira

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A pale Ulfen woman, clad in tiny white scales that shimmer faintly, smiles broadly and intones
Hear one, hear all. It is this agent's pride and joy to summon all who wish to bear witness to, and take part in the ensuing festivities - may they be grand - of, the grand opening of of Jol's upcoming new lodge. Be of easy mind and light step though, for there's still time. Never let it be said that Ulfens hurry, except to raid[she takes a strategic pause for the laughter to die down], so 3 seasons still stand between the building's completion and this moment. Ah, I should've hired dwarves! [some booing can be heard]
Tian cuisine, half-orc brews, Virlychian red and oh, you might see a linnorm. Doubt it though, the taxidermist's an ulfen and the beast is far too dead for raiding![another pause] Don't miss it!

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So, is there some sort of register on where we get the lodge for our pc or is it just kind of where ever we want?
I doubt there's any real means of control, but if you announce it here or in Faction Talk (or out of character here, in character there) a fair number of experienced players should see it as part of our odd shared world.

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While the Silver Wing lodge has been operating for several years I just realized it was never formally announced. The large merchant ship can be normally be found in the Absalom harbor unless out ferrying cargo, "cargo", or Pathfinders. Just look for the ship with silver dragon wings paint on it.
P.S. You may have seen it under different names/paint jobs in the past including The S.S. Down With The Decemvirate, The GMT was Right, and The Retirement Scheme. (Some names altered to fit Absalom public decency)

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Hi Everybody! Venture Captain Winnifred Hayley here, some friends of mine secured some prime real estate in Alkenstar for doing them a service, so we're turning it into a lodge.
Got GM credit for that high-level module set in Alkenstar, and decided to build there. Got it almost a year ago but forgot to post it here.

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Didn't bother with a physical lodge, but if you're in need of help in the Zho Mountains and can figure out a way to contact me, I'll come lend a hand. Been considering cleaning out Koor and starting reconstruction. Would probably require more years of bureaucracy than I've got left, though.
(To his great misfortune, Tyraxor is currently stuck at level 14 - just one level below where aging would stop being a problem for him.)

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So, is there some sort of register on where we get the lodge for our pc or is it just kind of where ever we want? Like if 2 or more want land of the Linnorm Kings area, does it really matter?
The Land of the Linnorn Kings are suitably large to support multiple lodges, it would appear to me. Plus, I doubt our bosses would really mind having extra coverage in areas.

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Ulfen Death Squad wrote:So, is there some sort of register on where we get the lodge for our pc or is it just kind of where ever we want? Like if 2 or more want land of the Linnorm Kings area, does it really matter?The Land of the Linnorn Kings are suitably large to support multiple lodges, it would appear to me. Plus, I doubt our bosses would really mind having extra coverage in areas.
"This is most accurate. With my father," she pauses to find the right words "indisposed, having an extra set of hands up here would be a certainly be a blessing."

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A bit of a necro, but what the heck.
VC Dame Candi Payne, Paladin of Calistria, is proud to announce the opening of Club Candi, a Calistrian-themed beach resort and Pathfinder Society lodge located on warm and inviting Glasswall Isle just off the coast of Thuvia. Club Candi will allow weary Pathfinders to bask in the sun after their adventures as well as providing easy access to northern Garund and a base for infiltrating the often Pathfinder Society hostile nation of Cheliax. Teleportation between Club Candi and Absalom can easily be arranged.
Candi would like to thank one of her oldest and dearest friends in the Pathfinder Society, Rylai Pendergrass, for providing a nautical element to Club Candi’s many charms. Rylai’s ship, The Flying Funnel Cake, and its submersible Apparatus of the Mantis are available for adventures, Blakros-style weddings, and bar and bat mitzvahs.
What happens at Club Candi, stays at Club Candi!