What Level do you think can defeat this encounter?


Advice


Demon Lord Kostchtchie (CR 28)

2 Ice Yai (CR 14)

10 Frost Giant (CR 9)

2 Frost Giants/Cleric 7 (CR 14)

Linnorm Ice (CR 17)

Linnorm Cairn (CR 18)

Linnorm Fjord (CR 16)

This a major encounter for my mythic game, just wondering what level/mythic tier people would think is required to survive/defeat it?


20, MT 10


Overall the encounter probably ranks around a CR32-33 which would make it a difficult challenge for lvl 20 mt 10 party of 4 with average optimization. A well balanced, highly optimized party of 5 (20/10) would be fine.


The answer to this question is always 1st.

Arcane caster was given a wish scroll and put effort into their Spellcraft score.


MattR1986 wrote:

The answer to this question is always 1st.

Arcane caster was given a wish scroll and put effort into their Spellcraft score.

I hope the wish is to teleport the party to another plane. Also, even a wizard would need to make a CL check or UMD. Spell craft won't cut it and those two options both leave the 1st level wizard with about a 25% or less to make the check.

They really need a ring of three wishes. :D


DC 18

1 Rank + 4 Intelligence + 3 class skill + 1 trait + 3 skill focus + 2 magical aptitude = +14 = roll of 4 or better. 75% chance of succeeding on this mission with 1 standard action. You did say defeat. Getting them out of a village to another plane or any number of ways to get rid of them is winning in my book.


Yea, not so much. DC 17 caster level check which means (caster level + d20) no modifiers. That's a 75% chance of failure.

If you want to use all your modifiers it's a UMD check DC 37. Which with your +14 means you need to roll a 23 on a d20.


What?

Scroll is 1 + Caster Level if you don't meant reqs. That's DC 18. Wizard has it on his list but isn't high enough to cast it yet.

DC18 - the mods is a 75% chance of success.


Yea, you are right about DC 18, but that is still a caster level check now at 80% chance to fail

PRD wrote:
If she meets all three requirements but her own caster level is lower than the scroll spell's caster level, then she has to make a caster level check (DC = scroll's caster level + 1) to cast the spell successfully.

Caster level check =/= spell craft check. Caster level is not a skill, you don't get skill modifiers. Just caster level + roll


I misread the scroll section. Then the answer is a single 17th or less wizard.

17th - 100%

I like 7th. 50/50 chance of success. Flip a coin to succeed or die horribly.


What's the wish?


blahpers wrote:
What's the wish?

iunno, "bring us to Location X"

where X is somewhere not currently occupied by a demon lord

Alternatively you could try wishing them all to the plane of positive energy.


MattR1986 wrote:

I misread the scroll section. Then the answer is a single 17th or less wizard.

17th - 100%

I like 7th. 50/50 chance of success. Flip a coin to succeed or die horribly.

You got to get very lucky on that initiative roll, though.

Those linnorms are going to kill or immobilize you, if they act before you.

If the demon lord goes first, all of them is gonna have that time stop moment to make sure, you never read more than a single word of that scroll...

Grand Lodge

i would say that a party of 5 level 17-20 character would defeat your encounter...


Depending on the location, layout, amount of preparation time available and how spread out the enemies are then a single non mythic level 15 Wizard or level 16 Sorcerer. If they are well spread out, have intelligence about the enemy and have had time to prepare then a non mythic level 17 Wizard or level 18 sorcerer.

Hilarialously Kostchtchie has no means of fighting while flying unless he is going to ride around on a Linnorm which is a recipe for disaster.


andreww wrote:

Hilarialously Kostchtchie has no means of fighting while flying unless he is going to ride around on a Linnorm which is a recipe for disaster.

Constant airwalk should do the trick.


Kostchtchie is CR 23 not 28
Anyway i think this encounter is beatable by level 20 party of 4 assuming they know it's coming their way and they are at top efficiency (full spells/hp). 20-mithyc 1 makes it way easier than it seems. Buffed pounching barbarian/warrior can OTK Kos, everything else is just a minior timesink.


Actually Kostchtchie is CR 26, according to Bestiary 4.


HaraldKlak wrote:
andreww wrote:

Hilarialously Kostchtchie has no means of fighting while flying unless he is going to ride around on a Linnorm which is a recipe for disaster.

Constant airwalk should do the trick.

Doh, completely missed that in his stat block.


sorry i was watching the wrong one


Lyra Amary wrote:
Actually Kostchtchie is CR 26, according to Bestiary 4.

I'm using the bestiary 4 one, could have sworn my print edition said 28 but maybe my eyes are blurry.

They are fighting him to retrieve powerful item to help them banish all the demon lords from their plane, will be going to his lair, and his minions will be spread out, but the ceiling will be set so that flying won't let them get out of range even if he is standing on the floor.

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