|
Nothing currently since it is still a play test document. Once the final version is released, John and I will discuss and come up with a fair option.
While on the subject, Mike, could you please clarify whether or not Investigators can still create alchemical items using Craft(Alchemy)? The line that allowed them to is no longer in Additional Resources.
|
| 1 person marked this as a favorite. |
Michael Brock wrote:Nothing currently since it is still a play test document. Once the final version is released, John and I will discuss and come up with a fair option.While on the subject, Mike, could you please clarify whether or not Investigators can still create alchemical items using Craft(Alchemy)? The line that allowed them to is no longer in Additional Resources.
Let me talk to John and Jason on Tuesday and get their thoughts. Ultimately, we don't want to give something to these classes, see the final version remove those options, and then players lose them when the final version goes live.
|
|
Netopalis wrote:Let me talk to John and Jason on Tuesday and get their thoughts. Ultimately, we don't want to give something to these classes, see the final version remove those options, and then players lose them when the final version goes live.Michael Brock wrote:Nothing currently since it is still a play test document. Once the final version is released, John and I will discuss and come up with a fair option.While on the subject, Mike, could you please clarify whether or not Investigators can still create alchemical items using Craft(Alchemy)? The line that allowed them to is no longer in Additional Resources.
Mike, didn't see if you had an update for this.
I think Neto, myself, and several others, are hoping that PFS will confirm that Investigators can do in PFS what Paizo intended them to do with respect to crafting and using poison.
If the final version of the Investigator class were to not allow the use of Craft Alchemy/Poison to make alchemical items/use poison, I don't think the players would point the finger at PFS. Mainly because psychologically, PFS is just agreeing with Paizo, not really giving Investigators something they shouldn't have.
Right now, I've got a GM withholding my Chronicle Sheet (for nearly a month now) because he won't sign off on any alchemical item creation without an official word that Investigators can do it.
Appreciate any updates, thanks.
|
| 1 person marked this as a favorite. |
Maybe and Option of one of the following: Combat casting, Extra Rounds of Bloodsong, Toughness, or something similar.
Arcane Strike seems like it would be a very good thematic fit...
FYI, at the moment, the Additional Resources page doesn't say anything about what happens to the skald's illegal feat. One can reason out that it is lost based on the fact that it's illegal in the campaign overall, but a tweak to the document seems like it would be a good idea.