Questions about zen archers, speed bows, and some magic arrows


Rules Questions


So I'm making an NPC who is a skeletal champion zen archer monk. 13th level and with PC wealth (CR 14).

With that level of wealth, I can afford to give it a powerful bow. Does a weapon with the speed ability stack with the zen archer's flurry of bows? Would it also stack with spending a ki point to gain an extra attack with a flurry? That would be 7 attacks per round.

Also, I'm going to equip it with some magic arrows that cast some battlefield control spells centered on wherever they land. The idea is for the archer to shoot an arrow into the middle of the party and have black tentacles, or glitterdust, or something similar erupt out of the spot where the arrow landed.

Figuring out the cost for these arrows would use the single-use, use-activated rules for creating wondrous items, but since a composite longbow can deliver arrows to a range of 1100', should there be an additional cost to these items?

Also, does the archer even need to roll an attack to deliver the arrow to a particular square if he or she isn't trying to hit a target? To target a splash weapon at a square, you just need to hit AC 5-- would that be the same rule for shooting an arrow at a square (minus range increment penalties)?

Thanks in advance for any answers forthcoming. I couldn't find anything specific to these questions when I searched.

Sczarni

Trainwreck wrote:

So I'm making an NPC who is a skeletal champion zen archer monk. 13th level and with PC wealth (CR 14).

With that level of wealth, I can afford to give it a powerful bow. Does a weapon with the speed ability stack with the zen archer's flurry of bows? Would it also stack with spending a ki point to gain an extra attack with a flurry? That would be 7 attacks per round.

Also, I'm going to equip it with some magic arrows that cast some battlefield control spells centered on wherever they land. The idea is for the archer to shoot an arrow into the middle of the party and have black tentacles, or glitterdust, or something similar erupt out of the spot where the arrow landed.

Figuring out the cost for these arrows would use the single-use, use-activated rules for creating wondrous items, but since a composite longbow can deliver arrows to a range of 1100', should there be an additional cost to these items?

Also, does the archer even need to roll an attack to deliver the arrow to a particular square if he or she isn't trying to hit a target? To target a splash weapon at a square, you just need to hit AC 5-- would that be the same rule for shooting an arrow at a square (minus range increment penalties)?

Thanks in advance for any answers forthcoming. I couldn't find anything specific to these questions when I searched.

1. 1 Ki Point and Speed should both stack with Flurry. There are FAQs you can search for to confirm it.

2. Not sure...

3. I'm pretty sure when delivering the arrow to a square, he just has to hit the square's ac of 5.

Scarab Sages

Yes, Speed stacks with Flurry of Blows.

Yes, the extra attack from spending a ki point would stack as well.

Trainwreck wrote:
Also, does the archer even need to roll an attack to deliver the arrow to a particular square if he or she isn't trying to hit a target? To target a splash weapon at a square, you just need to hit AC 5-- would that be the same rule for shooting an arrow at a square (minus range increment penalties)?

Yep, should be the same rules.


Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path Subscriber
Trainwreck wrote:


Figuring out the cost for these arrows would use the single-use, use-activated rules for creating wondrous items, but since a composite longbow can deliver arrows to a range of 1100', should there be an additional cost to these items?

They should be very expensive. I'd probably cost them as if they had +7 or 8 metamagic bumps (50*CL*(SL+8)). As you can cast them faster than a quickened spell. 7 fireballs a round, even if the save DC is trivial is likely to kill all non evading party members. Unless they have prebuffed with resistances/immunity.

If it takes a standard action to launch them, then I'd go with standard potion like pricing (50*CL*SL) each.


Maezer wrote:

They should be very expensive. I'd probably cost them as if they had +7 or 8 metamagic bumps (50*CL*(SL+8)). As you can cast them faster than a quickened spell. 7 fireballs a round, even if the save DC is trivial is likely to kill all non evading party members. Unless they have prebuffed with resistances/immunity.

If it takes a standard action to launch them, then I'd go with standard potion like pricing (50*CL*SL) each.

I hadn't considered the fact that the zen archer could deliver 7 spells per round with magic arrows like this. Especially with a damaging spell, that's pretty crazy.

Standard action to shoot one makes the most sense. Thanks for the input.

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