moving and henchman


Rules Questions and Gameplay Discussion

Liberty's Edge

what are the restrictions to moving because right now we either choose to move and end our turn or we don't move at all so we sometimes explore then move and by immediately closing does that mean we are able to skip the check or do we still have to because the game is disturbingly easy (we are almost done with hook mountain) i really want this game to be a bit harder than it is D: its just too easy fun but way way way too easy i think its mershiels fault dex +4 and a crossbow is really strong


Snicker, I gotta say it sounds like you are doing a LOT of things incorrectly. To address your moving question, you can move near the beginning of your turn, BEFORE you do any exploring.

At the beginning of your turn, you flip the top card of the blessings deck. This is mandatory.

Then apply any mandatory "start of your turn" effects. Then use any optional "start of turn" cards, effects, or power.

Then you may give one card to another player at your location. This is optional.

Then you may move to another location. This is optional.

Then you may start exploring. This is optional.

When finished exploring, if the location deck is empty, you may attempt to close it. This is optional.

Then you begin your reset phase by applying any "end of turn" effects, or powers. Then reset your hand and end your turn.

You can play cards and powers between any of these steps after applying "start of turn" effects or powers and until you begin your reset phase. During the first part of the rest phase, you may only play cards or use powers that relate to the end of turn. The exception is if a card instructs you to reset and end your turn. In this case, you skip to the rest phase and you may NOT play cards or powers.

Liberty's Edge

csouth154 wrote:

Snicker, I gotta say it sounds like you are doing a LOT of things incorrectly. To address your moving question, you can move near the beginning of your turn, BEFORE you do any exploring.

At the beginning of your turn, you flip the top card of the blessings deck. This is mandatory.

Then apply any mandatory "start of your turn" effects. Then use any optional "start of turn" cards, effects, or power.

Then you may give one card to another player at your location. This is optional.

Then you may move to another location. This is optional.

Then you may start exploring. This is optional.

When finished exploring, if the location deck is empty, you may attempt to close it. This is optional.

Then you begin your reset phase by applying any "end of turn" effects, or powers. Then reset your hand and end your turn.

we didn't KNOW it had to be empty because the rulebook doesn't actually have an index :/ thats the problem we end up getting fustrated at trying to find anything and end up going by instinct

we were just instantly closing everything and murdering the villians because we were sick and tired of digging through the rulebook for an hour to find one thing -_- not really a bright idea there mike not giving us a table of contents or generally ANY idea were important stuff like this is supposed to be


I gave this to you on another thread you started, but here it is again.

rulebook

It's really not a long book, and it's not hard to find things in there.

Liberty's Edge

csouth154 wrote:
Um...there is a table of contents. It's on page three. It even directly leads you to a section called "closing a location". :)

there isn't a table of contents on page three

its just the box layout :/
mike and vic should stop drinking and disgining at the same time


I gave you this link before. Throw out the book you have and use this one. You will find there is a table of contents in it.

Liberty's Edge

csouth154 wrote:

Dude...lay off the Monster Energy Drink and read this

I gave you this link before. You will find there is a table of contents in it.

and i didn't download it for the reason of my computer is old and crappy and this shouldn't be neccesary :/ just opening the char sheets takes a long time and requires everything else to be closed


Well, then use the one you have...but take the time to read it carefully and most of your questions will be answered.


Well, here is at least one proof of the idea that those who think the game is too easy are probably nerfing it by not playing correctly.

That said, snicker, I do share your frustration on consulting the rulebook. But Paizo is working hard to make the rules and the card text less interdependent. A word search in the rule book is the way to go. Sorry about the lousy computer issue.

Liberty's Edge

Bidmaron wrote:

Well, here is at least one proof of the idea that those who think the game is too easy are probably nerfing it by not playing correctly.

That said, snicker, I do share your frustration on consulting the rulebook. But Paizo is working hard to make the rules and the card text less interdependent. A word search in the rule book is the way to go. Sorry about the lousy computer issue.

Please do not apologize it's south who should be a bit more considerate. Anyways i could always ask you guys so its not that big of a deal we are planning on running through the campain again as diffrent classes anyways


Seriously? I took time out of my day to give detailed answers to your questions...which by the way are very hard to read due to lack of puncuation AND which are all answered in the book...and you think I'm not being considerate enough? Someone else can answer your questions, then.

I think I was being more than considerate by not simply saying RTFM.

Liberty's Edge

csouth154 wrote:
Seriously? I took time out of my day to give detailed answers to your questions...which by the way are very hard to read due to lack of puncuation AND which are all answered in the book...and you think I'm not being considerate enough? Someone else can answer your questions then.

I was starting to use it but sometimes it's a bit hard on a crowded desk. for your information I said you were being inconsiderate in the fact that you assumed I had downloaded a rulebook. I am sorry if I offended you but there is really no one making you answer these and this brings it full circle, the book was poorly made and was in dire need of heavy proofreading. Enjoy your day and apologises in advance.


It's all good, man. My 3-year-old girl is driving me up the wall and it's coloring my interactions elsewhere.

Sorry.

Liberty's Edge

csouth154 wrote:

It's all good, man. My 3-year-old girl is driving me up the wall and it's coloring my interactions elsewhere.

Sorry.

I understand and the EASIEST way to deal with that is disney movies,coloring books or puzzles. Back on topic, I think the main problem is that vic and mike were either under the influence of substances that may or may not of been legal while they wrote the rulebook, or they could of been tired and trying to finish the game as fast as possible and allowed some mistakes to slip through. My solution is to dress up as one of the PC's and bash them over the head with foam axes,maces and crossbows untill they send everyone a free V3 of the rules.

maybe starve them too but then they will die and then we won't get the expansions and then everyone loses.


snickersimba wrote:
csouth154 wrote:

It's all good, man. My 3-year-old girl is driving me up the wall and it's coloring my interactions elsewhere.

Sorry.

I understand and the EASIEST way to deal with that is disney movies,coloring books or puzzles

That right there is the funniest s#$* I've heard in a long time.

Liberty's Edge

csouth154 wrote:
snickersimba wrote:
csouth154 wrote:

It's all good, man. My 3-year-old girl is driving me up the wall and it's coloring my interactions elsewhere.

Sorry.

I understand and the EASIEST way to deal with that is disney movies,coloring books or puzzles
That right there is the funniest s*@! I've heard in a long time.

True though, stick a toddler in front of a TV playing disney movies on repeat and they shut up for a long time. maybe even forever


Since you have problem with getting the updated rulebook, here is the part about closing locations:

Rulebook v3 p13 wrote:

Closing a Location

You may earn the opportunity to close a location in a number of ways. Usually you get the opportunity to close a location after a defeating a henchman from that location deck (see Henchmen on page 17), or after that location deck runs out of cards (see Your Turn on page 8).

When you have the opportunity and want to close a location, do whatever the location’s When Closing section says. Locations often require specific checks to close them; otherwise, they list specific tasks you must perform. (If a location says you may close it automatically, you don’t need to do anything else.) If the When Closing text offers multiple options separated by “or,” you must make your choice of options before you make any rolls or play any cards. If you succeed at meeting the When Closing requirement, search through the location deck, take out any villains, and banish the other cards. Any villains you found become the entirety of the location deck, and the location is not closed—but at least you know where the villains are! If you didn’t find any villains, perform the When Permanently Closed effect and flip the location card over. The location stays closed for the rest of the scenario, so villains may not escape to that location (see Encountering a Villain on page 17). Characters may move to closed locations, and if there are cards there, they may explore and encounter those cards as normal. (Most closed locations don’t have cards to explore, but some effects can put cards there.)

Liberty's Edge

Hawkmoon269 wrote:

Since you have problem with getting the updated rulebook, here is the part about closing locations:

Rulebook v3 p13 wrote:

Closing a Location

You may earn the opportunity to close a location in a number of ways. Usually you get the opportunity to close a location after a defeating a henchman from that location deck (see Henchmen on page 17), or after that location deck runs out of cards (see Your Turn on page 8).

When you have the opportunity and want to close a location, do whatever the location’s When Closing section says. Locations often require specific checks to close them; otherwise, they list specific tasks you must perform. (If a location says you may close it automatically, you don’t need to do anything else.) If the When Closing text offers multiple options separated by “or,” you must make your choice of options before you make any rolls or play any cards. If you succeed at meeting the When Closing requirement, search through the location deck, take out any villains, and banish the other cards. Any villains you found become the entirety of the location deck, and the location is not closed—but at least you know where the villains are! If you didn’t find any villains, perform the When Permanently Closed effect and flip the location card over. The location stays closed for the rest of the scenario, so villains may not escape to that location (see Encountering a Villain on page 17). Characters may move to closed locations, and if there are cards there, they may explore and encounter those cards as normal. (Most closed locations don’t have cards to explore, but some effects can put cards there.)

THIS my friends, is why hawkmoon should be part of the team making the game. He is nice, he is helpful and he knows the game rather well! This is why if you meet him on the street hand him your wallet and your children as sacrifices for the great hawk feasts apon children. (or am i getting that confused with the aztecs I know its not justin beiber he feasts on tween girls)

Paizo Employee Chief Technical Officer

snickersimba wrote:
Back on topic, I think the main problem is that vic and mike were either under the influence of substances that may or may not of been legal while they wrote the rulebook, or they could of been tired and trying to finish the game as fast as possible and allowed some mistakes to slip through.

First of all, knock off the insults, to me, Mike, and others. (The same goes for the threats of violence you made in previous posts.) I know you're trying to be funny, but it's not.

Second, even if you aren't willing or able to download the updated rulebook, the reference sheet on the back cover tells you when you can move, and when you can try to close a location (and it specifically says "if it doesn't have any cards" right there).

Liberty's Edge

Vic Wertz wrote:
snickersimba wrote:
Back on topic, I think the main problem is that vic and mike were either under the influence of substances that may or may not of been legal while they wrote the rulebook, or they could of been tired and trying to finish the game as fast as possible and allowed some mistakes to slip through.

First of all, knock off the insults, to me, Mike, and others. (The same goes for the threats of violence you made in previous posts.) I know you're trying to be funny, but it's not.

Second, even if you aren't willing or able to download the updated rulebook, the reference sheet on the back cover tells you when you can move, and when you can try to close a location (and it specifically says "if it doesn't have any cards" right there).

sorry vic! D: Half of my insults are less insults and more of jokes :/ Plus this is a game full of monsters and stabbings and stuff. I kinda figured that it was fine

I actually never really looked at the back of the rules because I figured it contained advertisements for the other expansions and games.


The rulebook may not be the best at clarity but it certainly isn't that difficult to understand if you really read through it instead of just flipping through. With a few practical plays and logic, the gameplay should become clear. There are some ambiguous things like the evade and encountering sequence but it shouldn't affect the game too much.


snickersimba wrote:
Vic Wertz wrote:
snickersimba wrote:
Back on topic, I think the main problem is that vic and mike were either under the influence of substances that may or may not of been legal while they wrote the rulebook, or they could of been tired and trying to finish the game as fast as possible and allowed some mistakes to slip through.

First of all, knock off the insults, to me, Mike, and others. (The same goes for the threats of violence you made in previous posts.) I know you're trying to be funny, but it's not.

Second, even if you aren't willing or able to download the updated rulebook, the reference sheet on the back cover tells you when you can move, and when you can try to close a location (and it specifically says "if it doesn't have any cards" right there).

sorry vic! D: Half of my insults are less insults and more of jokes :/ Plus this is a game full of monsters and stabbings and stuff. I kinda figured that it was fine

I actually never really looked at the back of the rules because I figured it contained advertisements for the other expansions and games.

Hey Snickersimba, you kinda remind me of a few people I know, and I might like to get to know you. I will send you a private message.

But let me explain a few things publically, because everyone new to something now and then needs reminding.

On the internet, message boards, emails, etc. etc. Sarcasm DOES NOT translate well. The total lack of visual cues, tone of voice, and such make it hard for people to know if you are joking around or are absolutely serious.

Did you hear about the kid who was playing an MMO and said something like he would kill all the kiddies down the street or something (j/k) ? Someone reported him because he lived NEAR a school and I believe he was arrested/interrogated for making a terrorist threat.

My point is... just because in the GAME you get to bash, stab, cut, and murder monstrous villains, that doesn't mean you can threaten the game designers or the FAQ writers or anyone else involved in the production of the game, even jokingly.

Also, the BACK of the rulebook is a VERY handy reference. I suggest the next game you do, get it out and lay it beside your character deck, and read the turn sequence and the encounter sequence while you do them line by line. FORCE yourself to do this for just ONE game. It'll take longer, sure, but maybe it will help you catch a few mistakes you might be making here and there. And pretty soon the turn flow will come naturally to you and then you won't need to always look at it.

Thanks for chatting with us about the game, it definitely helps fill the time in before the next time I can sit down with someone to play again!

Motrax


To add to what mortax has said, these forums are an excellent resource for the game, and in my few weeks here, I've learned a lot from the various contributors on rules questions, clarifications and general information. And I hope that I'm becoming "edumacated" enough to be able to help others now as well.

But an easy way to gather scorn instead of support is to come in declaring all the things that are wrong with the game, the creators, or the contributors who you are seeking advice from without making an effort to play the game by the rules. Stating you didn't even look at the back page because you assumed it would be ads doesn't do you any favors. It takes two seconds to flip to the back cover to see what's there, and another two seconds to determine that it's a handy guide to the game.

I know you've said you're young, have a short attention, and have limitations on time and players. We've all got some limitations we have to work around, but we all do our best. Show us that you've put a little effort into learning the game, and we'll be more than happy to help you out! Once you've come to grips to the game as-is out of the box, feel free to start introducing house rules to suit your needs.

I know in your eyes, most of us are probably old farts (I've been rolling polyhedral dice since the early 80's), but we have the experience and know-how to help. Present a mature and clear persona here on the forums, and you'll get all the assistance you require!

Liberty's Edge

like I said i never turned it over because because its normally common for that stuff i am sorry for threatening people :/ I will be getting stone giants if I can continue the premise of I am going to class (im not going to most of my classes lol) i will be rewarded. Please rember im trying to be mature


Hang in there, simba! We are a bunch of old farts. Geeky old farts for many of us.


snickersimba wrote:
like I said i never turned it over because because its normally common for that stuff i am sorry for threatening people :/ I will be getting stone giants if I can continue the premise of I am going to class (im not going to most of my classes lol) i will be rewarded. Please rember im trying to be mature

I don't think you're trying as hard as you think you are. Btw going to class way more important than playing Pathfinder, and that's coming from a guy who's been playing RPGs for 30 years.

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