| Harrowed Wizard |
Yes it does. Because heavier armor is treated as a higher level of encumbrance for most characters it follows those rules.
PFSRD's Armor and Encumbrance table
| Harrowed Wizard |
| 1 person marked this as a favorite. |
Yes. Anything with a fly speed still needs to make Fly skill checks - which are affected by armour check penalty.
Encumberance is separate. If your strength score is too low for what you're carrying (including your armour), then the penalty stacks on top of your ACP.
Actually the penalty for encumbrance and ACP do not stack.
Carrying Capacity
These carrying capacity rules determine how much a character's equipment slows him down. Encumbrance comes in two parts: encumbrance by armor and encumbrance by total weight.
Encumbrance by Armor: A character's armor determines his maximum Dexterity bonus to AC, armor check penalty, speed, and running speed. Unless your character is weak or carrying a lot of gear, that's all you need to know; the extra gear your character carries won't slow him down any more than the armor already does.
If your character is weak or carrying a lot of gear, however, then you'll need to calculate encumbrance by weight. Doing so is most important when your character is trying to carry some heavy object.Encumbrance by Weight: If you want to determine whether your character's gear is heavy enough to slow him down more than his armor already does, total the weight of all the character's items, including armor, weapons, and gear. Compare this total to the character's Strength on Table: Carrying Capacity. Depending on the character's carrying capacity, he or she may be carrying a light, medium, or heavy load. Like armor, a character's load affects his maximum Dexterity bonus to AC, carries a check penalty (which works like an armor check penalty), reduces the character's speed, and affects how fast the character can run, as shown on Table: Encumbrance Effects. A medium or heavy load counts as medium or heavy armor for the purpose of abilities or skills that are restricted by armor. Carrying a light load does not encumber a character.
If your character is wearing armor, use the worse figure (from armor or from load) for each category. Do not stack the penalties.
emphasis mine.
My party looked into this quite a bit when we had a cleric with a 14 Strength wearing medium armor and it just didn't make sense that those penalties would stack. That is like double jeopardy.