| seebs |
| 2 people marked this as FAQ candidate. |
1. This seems to also affect allies, which is a pretty significant disadvantage for a personal defensive spell.
2. The spell block says "Saving Throw: Reflex (half, see below)". But that's... it. There's nothing in the text mentioning a save at any point.
3. This appears not to damage any creature which moves next to you, and then moves away again, even if it attacks you.
4. There's a comment about creatures with the Spellbreaker feat being able to attack you anyway, "though they still take damage".
So I'm wondering whether there was intended to be a statement to the effect of "any creature making a melee attack against you is damaged", and then maybe reflex half on the damage for starting your turn next to the caster, but no reflex half on damage for melee attacks.
Because without that, the spellbreaker feat "still take damage" wording has nothing to refer to.
I did find one previous thread theorizing that the "special" refers to the way to negate the "don't need to cast defensively", in that you can't save against that, only the damage. In which case, it's "reflex half".
And, one more:
5. The "as though hit by the weapons" that explains that you get +1 +1d6 cold if you use mithril frost daggers: Does that imply that this would benefit from other on-attack procs? Say you have a bard with Discordant Voice up; do you get the 1d6 sonic?
The context of all of this: I am looking seriously at taking Dazing Spell, which may be one of the most ludicrously overpowered metamagic feats ever. Dazing Wreath of Blades gives you "if you start your turn next to the caster, you will be dazed for five rounds."
... and at this point, it becomes very important whether/when Wreath of Blades allows a save, because if it does allow a save, then Dazing Spell won't require a separate will save, but if doesn't, then Dazing Spell will.
| Devilkiller |
I think the Reflex save allows creatures to save for half damage from being in the affected area. Dazing Spell would probably be better balanced if it offered a new saving throw each round, but as is I think creatures damaged by your Wreath of Blades would need to make a Reflex save against the spell or be dazed for 5 rounds.
While looking at this spell for use on an animal companion via Share Spells earlier this week we noticed some potential problems. We mostly just wanted to verify whether a rider sharing the animal's space would be damaged, but we noticed that the spell doesn't seem to include any language which excludes the caster from the damage. It seems simple and sensible to assume that the "5-foot-radius emanation centered on you" means that anybody in the 5 feet around the caster (adjacent squares) takes the damage, but I don't think that's how that sort of area officially works in Pathfinder. By RAW we figured that the rider would certainly be injured and the animal would probably be injured although the latter creates kind of a ridiculous situation since the same problem would presumably apply to a casters using the spell on themselves.