Intensified Spell+Spell Specilization


Rules Questions


Intensified Spell (Metamagic)
Your spells can go beyond several normal limitations.

Benefit: An intensified spell increases the maximum number of damage dice by 5 levels. You must actually have sufficient caster levels to surpass the maximum in order to benefit from this feat. No other variables of the spell are affected, and spells that inflict damage that is not modified by caster level are not affected by this feat.

Level Increase: +1 (an intensified spell uses up a spell slot one level higher than the spell’s actual level.)
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Spell Specialization
Select one spell. You cast that spell with greater than normal power.

Prerequisites: Int 13, Spell Focus.

Benefit: Select one spell of a school for which you have taken the Spell Focus feat. Treat your caster level as being two higher for all level-variable effects of the spell.

Every time you gain an even level in the spellcasting class you chose your spell from, you can choose a new spell to replace the spell selected with this feat, and that spell becomes your specialized spell.

Special: You can gain this feat multiple times. Its effects do not stack. Each time you take the feat, it applies to a different spell.
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I just wanted to post the components above so it's easier for everyone to see what I'm talking about. So my question is do those two abilities stack as in, would a fourth level wizard with spell specilization and intensified spell do 6d4 damage on a burning hands?


Yes. Intensified raises the maximum number of damage dice.

Quote:
Any creature in the area of the flames takes 1d4 points of fire damage per caster level (maximum 5d4).

So, at 5th level a burning hands would do 5d4. At 4th level a burning hands would do 4d4. At 6th level a burning hands would do 5d4, because that's where the spell normally caps. An intensified burning hands would deal 6d4.

Now, as a 4th level caster that has Spell Specialization(Burning Hands) would count as 6th level for casting that spell, and would deal 6d4. However, neither a 4th level sorcerer or a wizard has a 3rd level spell slot from which to cast the spell. Which means, you couldn't cast such a spell without having something that reduces the spell slot cast such as Magical Lineage.

However, doing all that is really investing a lot of resources into something that wont be any good in two levels when you get access to fireball.


Why would he need a 3rd level slot for a 2nd level spell?


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Spell Specialization lets you change your spell at every even level, so it isn't like he's saddled with burning hands for life. It continues to be a pretty good feat your whole career. Pretty nifty on dispel magic at the very least.


My example was pretty hypothetical. What I'm asking is, is the general consensus that spell specialization would stack with intensify spell?


Yes, Intensified increases the dice cap, Specialization makes you cast at +2 CL with no restriction about exceeding your hit dice.


Well, they don't "stack"... but they do both work together.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber

What Remy said.

Your example wizard would be dealing 6d4 damage indeed.


Azten wrote:
Why would he need a 3rd level slot for a 2nd level spell?

My bad, for some reason I was thinking Burning Hands was a second level spell. But I have a terrible memory, and should have double checked.

Mea culpa.

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