
|  Sepherum 
                
                
                  
                    Goblin Squad Member | 
| 1 person marked this as a favorite. | 
 
	
 
                
                
              
            
            Name: Inquisition of the Midnight Lord
Purpose: To pursue the dark and inscrutable goals of the Dark Prince Zon-Kuthon
Alignments: LE,NE,CE
In game goals: To establish hideouts from the beginning of EE; to blend into other societies and organizations; to build a shrine and/or watchtower by any means necessary before OE; eventually to create a settlement similiar to Nidal with an Umbral Court-like organization; to spread the blessed suffering of Zon-Kuthon throughout the River Kingdoms; and to role-play evil under the rules of Pathfinder Online.
All roles welcome.
Please PM Sepherum or feel free to email me at elcolachi@netscape.net to gage interest in my concept. Thanks, Sepherum

|  Nihimon 
                
                
                  
                    Goblin Squad Member | 
 
	
 
                
                
              
            
            I've added your Venture Company to the Guild Recruitment & Helpful Links list. If you have a brief description you'd like to appear there to let people know about your guild while they're browsing that list, just PM me or post a clear request here.
It's a little weird doing this for someone who's been active on the boards as long as you have. Good luck, Sepherum.

|  Sepherum 
                
                
                  
                    Goblin Squad Member | 
| 3 people marked this as a favorite. | 
 
	
 
                
                
              
            
            What some friends and I noticed is that while there are many proposed lawful/good/neutral companies and settlements (and historically there have been plenty of conflicts between such entities-enough to provide all sorts of content), there doesn't seem to be an idea for an evil cult for people so inclined to join. While the development of an entire settlement as such may be a bit ambitious (and Shadowhaven may have that covered anyway), we certainly intend to build an isolated, protected  shrine where evil clerics can get training and evil characters can get affliction removal and healing and perhaps make their nefarious plans.
I've never quite understood the endless arguments over alignment and reputation. It seems to me one can roleplay evil (even chaotic evil) without griefing; certainly griefers will not be welcome in the Inquisition. The delineation of roleplaying your character and griefing seems to me to be simple. You can roleplay evil without corpse camping. You can roleplay evil without killing newbies over and over. You can roleplay evil without making racist, sexist, etc. comments. You can manage your reputation so you can take out particularly juicy targets for loot without RPKing. You can declare feuds and wars against good-aligned organizations. You can join evil factions. You can commit assasinations under the rules or try to spy and infiltrate. There is a difference between having fun and generating content and the actual griefers who certainly will be CE, low-rep and that we all want to sweep from the game.
 
	
 
     
     
    