| XanNelson |
I'm playing in a campaign set in the northern areas around Kalsgard and Irrisen. I would like to play an ice-themed fey from the region, any suggestions? The GM is fine with putting something together with the Advanced Race rules as long as it is making a playable version of a creature that already exists in Golarion.
| Ambrosia Slaad |
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You could probably tweak Purple Duck's 0-HD forlarren into a cold fey "frostfaun".
Drop the Remorse trait, swap out Hellfires for something like:
(4 RP) Gelid Heart: Frostfauns add +1 to the DC of any saving throws against spells they cast with the cold descriptor. Frostfauns with a Charisma score of 12 or higher also gain the following spell-like abilities: 1/day--chill metal, faerie fire, and ray of frost.
swap out Abyssal for Aklo, and throw in resist cold (5) or resist cold 10) for an extra 1 or 2 RPs respectively. That brings it in at 11 or 12 RP total, right in line powerwise with the player races. Maybe swap out the two claw attacks for a single "headbutt" (as gore, but bludgeoning damage) to lower it another 1 RP.