| Skythen |
I have read about stealth and combat and it seems a bit vague to me.
Define concealment? Edge of the room? etc..
If we are in combat in large room in the middle let's say. The rogue sneaks up behind the guy but doesn't make it there in one turn. Is he considered out of stealth? Also, if he DOES make it in one turn would he be out of stealth? Room well lit or a dark room variable..
I know he can move in and get flank, I am just saying in general for now.
Most rooms you fight in do not have much concealment.. just tables etc.
I do realize that stealth is not for combat. I just want the rules if you can post them and the interpretation of them.
| Scavion |
Buri wrote:Example of the build?You can do stealth in combat but it takes building for it to pull it off. Normally, no, you can't.
Per the skill, you can't stealth if being observed. If you don't make it in one move you're done being stealthy.
Feats:
Skill Focus(Stealth)Hellcat Stealth
Dampen Presence
Eldritch Heritage(Shadow)
Improved Eldritch Heritage(Shadow Well)
Allows you to stealth in any shadow including that of your party member's and in Bright or Normal Light. Dampen Presence makes you undetectable to Blindsight/Blindsense. Acquire Boots of the Soft Step to cancel out Tremorsense.
| blahpers |
I wouldn't say works fine. It takes some finesse.
Quote:It's impossible to use Stealth while attacking, running, or charging.Quote:If people are observing you using any of their senses (but typically sight), you can't use Stealth.
It's Stealth. It's supposed to require finesse.
It works fine in the sense that it works as well as it as any other situation involving observers. Stealth requires using (or changing) the conditions to your advantage, both in combat and out.