| Maezer |
There were none in the first bestiary which comprises the vast bulk of monsters you encounter so that probably accounts for most of your experience. And I don't know of any popular template off hand that gives DR/piercing so you are unlike to see too many of them.
That said the underwater thing is a pretty huge bonus limited in scope. As for piercing weapons:
The arrow is wonderfully cheap ammunition.
And bullets, well they are making an attempt to displace arrows as the king of projectiles.
The spear is simple, can have reach, and has x3 crit which is not bad for simple weapons.
The rapier has the expanded crit range, and can be used with weapon finesse.
Picks have that lovely x4 crit that just begs for coup de grace.
I think piercing weapons see quite a bit of use as they are written. Not so sure they really need any whole sale buffs to become attractive.
| lemeres |
I think the point he is getting at is that very few creatures have ONLY piercing. Usually, it is also slashing. Besides rakshasas and that one, somewhat obscure subtype of zombie, there is not much that has been mentioned that makes piercing preferable to slashing.
And yes, it is the weakest of the three types. With just a basic comparison, it is bludgeoning>slashing>piercing. It is usually not that much of a problem though, since damage type is less common than material and alignment for DR.
It might be an intentional decision. Some rather good weapons are piercing (bows without those bludgeoning arrows as a prime example, as well as longspears for those stuck with simple weapons). Limiting the effectiveness of some prime combat styles might be a balance choice by Paizo.
| Kazmüd Khazmüd |
It might be an intentional decision. Some rather good weapons are piercing (bows without those bludgeoning arrows as a prime example, as well as longspears for those stuck with simple weapons). Limiting the effectiveness of some prime combat styles might be a balance choice by Paizo.
That's a very good point. I hadn't really seen it from that perspective.
| lemeres |
Admittedly, it is rather easy to get around the problem, but it mostly involves martial weapons.
Just a quick look at simple weapons, and there does not appear to be any slashing weapons that are one or two handed. There is bludgeoning (since, as I mentioned, bludgeoning is really the important type for DR, since it works on undead, swarms, and countless others, so not giving options would just be crippling many characters), but it is largely piercing. But martial weapons have a large variety of damage types.
This might be a way to help make full martial characters more appealing, since they can easily get around the issue. Mean while, skill monkeys and martial casters have to serve the party in other ways.
| MrSin |
lemeres wrote:It might be an intentional decision. Some rather good weapons are piercing (bows without those bludgeoning arrows as a prime example, as well as longspears for those stuck with simple weapons). Limiting the effectiveness of some prime combat styles might be a balance choice by Paizo.That's a very good point. I hadn't really seen it from that perspective.
Aye, don't forget the weapons haven't changed that much if at all from their previous incarnations though. Same with a lot of monsters.
| lemeres |
Aye, don't forget the weapons haven't changed that much if at all from their previous incarnations though. Same with a lot of monsters.
Ah, true. But Paizo has not exactly been too reluctant when it came to adding new weapons either, particularly when it came to balance. Just look at the monk and the addition of brassknuckles, cestus, and temple swords. Two of those became weapons available to just about everyone.
So, while it might have just been a principle that was grandfathered in without actually realizing it, it is also possible that it was on purpose.
| Dragonchess Player |
Ascomoid has DR 10/piercing.
Aurumvorax has DR 10/piercing or slashing.
Boneless leather grants DR 5/piercing or slashing.
Faceless Stalker has DR 5/piercing or slashing.
The Ice Armor revelation for the Waves mystery grants DR 5/piercing at 13th level.
Jellyfish, Giant have DR 10/piercing or slashing. Death's Head and Sapphire versions have DR 5/piercing or slashing and DR 10/piercing or slashing respectively.
Moon Beasts have DR 10/piercing or slashing.
Rakshasa has DR 15/good and piercing. Other rakshasa variants have DR 5/good or piercing (Dandasuka and Raktavarna), DR 20/good and piercing (Maharaja), DR 10/good and piercing (Marai), and DR 15/good and piercing (Tataka).
Resinous skin grants DR 5/piercing.
Slug, Giant has DR 10/slashing or piercing.
Zuvembie has DR 5/piercing.
| HaraldKlak |
Boneless leather grants DR 5/piercing and slashing.
Small correction to an otherwise good list:
Boneless leather grants DR 5/piercing OR slashing.(The alternative would be awesome)
| Dragonchess Player |
Ascomoid has DR 10/piercing.
Aurumvorax has DR 10/piercing or slashing.
Boneless leather grants DR 5/piercing or slashing.
Faceless Stalker has DR 5/piercing or slashing.
The Ice Armor revelation for the Waves mystery grants DR 5/piercing at 13th level.
Jellyfish, Giant have DR 10/piercing or slashing. Death's Head and Sapphire versions have DR 5/piercing or slashing and DR 10/piercing or slashing respectively.
Moon Beasts have DR 10/piercing or slashing.
Rakshasa has DR 15/good and piercing. Other rakshasa variants have DR 5/good or piercing (Dandasuka and Raktavarna), DR 20/good and piercing (Maharaja), DR 10/good and piercing (Marai), and DR 15/good and piercing (Tataka).
Resinous skin grants DR 5/piercing.
Slug, Giant has DR 10/slashing or piercing.
Zuvembie has DR 5/piercing.
Also, don't double post.