Cackle + Misfortune each round


Rules Questions


Hi! Can I reuse cackle each round to keep active misfortune?


Yes.

It doesn't say there is a limit to how many renewals are allowed.


Thanks. Another question: ill omen and misfortune can be combined?


Yes.

Ill Omen + Misfortune = 3d20, take lowest.


OK...please list the effects of the things you are asking about :) it helps when people that WANT to answer your questions don't have to go searching for what things do if they cannot remember off the top of their head lol

I think you are asking about...

Quote:
Beast of Ill-Omen (Su): The witch imbues her familiar with strange magic, putting a minor curse upon the next enemy to see it. The enemy must make a Will save or be affected by bane (caster level equal to the witch’s level). The witch can use this hex on her familiar at a range of up to 60 feet. The affected enemy must be no more than 60 feet from the familiar to trigger the effect; seeing the familiar from a greater distance has no effect (though if the enemy and familiar approach to within 60 feet of each other, the hex takes effect). The bane affects the closest creature to the familiar (ties affect the creature with the highest initiative score). Whether or not the target’s save is successful, the creature cannot be the target of the bane effect for 1 day (later uses of this hex ignore that creature when determining who is affected).

If you are then I would say no...the effect on the creature is actual the spell "bane" so last however long the spell last with a caster level = witch's level, and not "an agony hex, charm hex, evil eye hex, fortune hex, or misfortune hex" as listed under cackle


Perfect :) Thanks very much and sorry to absence the effects


no biggie man...just helps people help you brother...and theres alot of people that get on here on their phones and it can be a pain to look up multiple things like that lol


I think he means the Ill Omen spell, not that hex:

Quote:

You afflict the target with bad luck. On the next d20 roll the target makes, it must roll twice and take the less favorable result. For every five caster levels you have, the target must roll twice on an additional d20 roll (to a maximum of five rolls at 20th level).

A target who can speak and has at least one free hand and who is aware of the spell and its effects (such as from a Spellcraft check to identify the spell as it is cast) can negate one reroll by spending a move action to utter a brief prayer or good luck charm to appease the spirits of ill fortune.

And yes, it does stack with Misfortune. Such fun.


I was reading that wrong lol...it thought he wanted to stack "Cackle" and Ill Omen...man I must have been out of it lol

Shadow Lodge

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James Jacobs seems to think Misfortune and Ill Omen don't stack. I'm inclined to agree.

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