| Wasum |
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Hello there!
I want to build a character based on the fishmen in "One Piece". I'm not sure which way to go, but I probably want him to be a martial artist (-> Fishmen Karate) and maybe even adopt their abilities to fight using water somehow. And he should be kinda charismatic of course!
I'm using a 20pb and about all the paizo-sources available.
Oh and I already thought about making him a mysterious stranger but then it would be even more difficult to implement the fishmen karate thing...
Well, I'd be really glad to get some advice there!
Wasum
Black Powder Chocobo
RPG Superstar 2015 Top 16
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Here's what I'd do:
Go Qinggong Monk of the Four Winds. This grants you Elemental Fist for cold (or water if your GM is good with that). You can then start going the Marid Style Feat chain starting at level 5 to add additional benefits.
Qinggong would be to add Hydraulic Push or Hydraulic Torrent as a ki ability, further keeping up with your water theme; there's even Dragon's Breath as a ki ability if you want to get an area attack out of it.
Something to consider.
| XMorsX |
Check this thread.
Make a finesse variant. Use an Elemental [cold] Rime Shocking grasp as your signature move. Reflavor the dragon part with a great fish or something if you prefer it.
Of course for a finesse variant you will need to change the style feats, crane style and snake style are good replacements.
| XMorsX |
Actually, there is no need for finesse variant, a Str build is probably better.
You can also take advantage of your high Charisma with an ordinary monk, martial artist, monk of the four winds or other archetype with the Eldrich Heritage (Orc) feats or Intimidate feats. Maybe a Dex monk with intimidate feats will work well, going piranha strike, enforcer, shatter defences and medusas wrath.