| The Rising Phoenix |
If player a cast obscuring mist on the ledge of a pit and then waits in the mist for player B to walk past so that he could push Player B off the ledge into the pit, how is this adjudicated?
Player A cast obscuring mist and rolls stealth waiting.
Player B takes his move through the mist. When he is adjacent to player A, he would roll perception to see if he sees player A through stealth. If so, I roll 1d100 for a 20% concealment chance for player A?
Assuming Player B does not see Player A and wants to continue past, Player A rolls 1d100 to see if Player B has a 20% concealment from him. Assuming player A sees player B, how would player A undertake the actions of pushing player B from the ledge into the pit below?
Is pushing someone considered requiring a successful combat maneuver? Would it be implemented as trying to trip them into the pit? I don't see a push option. Would this provoke and AoO?
FrodoOf9Fingers
|
Bull Rush is what you want.
Player A probably wouldn't need to make a perception as hard as player B, because he'll be listening for his opponent. The 20% concealment will come into play when player A tries to bull rush player B. He has a 20% chance to miss.
When it comes to player B seeing player A, it's a perception check against player A's stealth check. The mist doesn't play a role in this other than the fact that if it wasn't there, Player A wouldn't be able to use his stealth check (assuming there's nothing to hide behind).
| The Rising Phoenix |
Player is A being chased by Player B. There is a 5' ledge that walks north, then west and then south around the pit. They both know it's there because they crossed it before. Player A is trying to retreat and just cast Obscuring Mist. He wants to go into the mist and wait for his opponent to pass him and then push him into the pit.
Thanks for all the help!
| Mapleswitch |
Okay, go to your front yard and spray paint a line on the ground that goes 10 feet in one direction, turns 90 degrees, then 10 feet, then turns 90 degrees, then for another 10 feet. At one end of the line - put on a blindfold. Try to walk the line as fast as a player (30 feet in 6 seconds). Then take off your blindfold and see if you've accidentally walked into the pit.
This line represents the cliff edge.