Jacob Saltband
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Standard weapon enhancement bonuses cost....
+1-2000, +2-8000, +3-18000, +4-32000, +5-50000.......+10-200000
So what you want is +1-2000, flaming is equal to a plus 1 bonus enhancement added to the plus 1 already there so now we're at total of plus 2 bonus so 8000, bsne is also a plus 1 bonus so adding that makes it plus 3 so 18000, cold iron adds 2000 for the first enhancement and mw adds 300 so what your looking at is 20325.
That make sense?
| Btimmy |
So then any +1 weapon enchantment will cost a minimum of 8000? I am confused by this because it says a +1 enchantment is 2,000... Does this mean you need to have a normal +1 to even give the weapon a special quality, such as flaming, then to actually add the quality you need to pay for the +2 cost, because flaming adds another +1 to the total bonus of the weapon?
| Oladon |
So then any +1 weapon enchantment will cost a minimum of 8000? I am confused by this because it says a +1 enchantment is 2,000... Does this mean you need to have a normal +1 to even give the weapon a special quality, such as flaming, then to actually add the quality you need to pay for the +2 cost, because flaming adds another +1 to the total bonus of the weapon?
Yes, this is the way it works... though keep in mind that you pay the difference between the item's current enchantment and enchanting the item from scratch.
So, for example...
Masterwork Greatsword: 350gp. I buy one. Now I want to upgrade it to a +1 Greatsword. That would cost me (2350 - 350) = 2000gp. Now I have a +1 greatsword. Now I want to upgrade it to a +1 flaming greatsword. That would cost me (8350 - 2350) = 6000gp.
Make sense?
| Aureate |
Not quite. I'll try and break it down step by step.
Greatsword - 50GP
Cold Iron - 50GP / 100GP
Masterwork - 300GP / 400GP
+1 Enhancement 2000GP / 2400
Cold Iron surcharge - 2000GP / 4400GP
You got to this point just fine. The next part is what tripped you up. Adding flaming means adding a +1 so you need to calculate the cost of a +2, then bane is another +1 for a +3.
So you pay for the +3 and subtract the cost of the weapon you already have.
Greatsword - 50GP
Cold Iron - 50GP / 100GP
Masterwork - 300GP / 400GP
+3 Enhancement 18,000GP / 18,400
Cold Iron surcharge - 2,000GP / 20,400GP
Or simply put 20,000 if you have the MW CI Greatsword.
EDIT: I was typing that too slowly I guess. Ninja'd completely.
| Dabbler |
So then any +1 weapon enchantment will cost a minimum of 8000? I am confused by this because it says a +1 enchantment is 2,000... Does this mean you need to have a normal +1 to even give the weapon a special quality, such as flaming, then to actually add the quality you need to pay for the +2 cost, because flaming adds another +1 to the total bonus of the weapon?
Yes.
You add up the various enhancement bonuses and property-equivalents, then read off the cost. Then add on any flat costs for materials or other properties that just list a cost.
So a +1 flaming cold iron great sword is:
+1 and +1 for flaming = +2-equivelant weapon = 8,000gp
Cold iron adds +2,000gp to enchanting cost.
Greatsword adds +50gp x2 for cold iron.
Masterwork adds +300gp
So your total cost of the item is 10,400gp.
If you then want to enhance the weapon to +2, the cost is the same as the difference between a +2 and a +3 weapon. So as a +2 weapon costs 8,000gp, and a +3 weapon is 18,000gp, it costs 10,000gp to improve it as all other factors are the same.
| Btimmy |
Not quite. I'll try and break it down step by step.
Greatsword - 50GP
Cold Iron - 50GP / 100GP
Masterwork - 300GP / 400GP
+1 Enhancement 2000GP / 2400
Cold Iron surcharge - 2000GP / 4400GPYou got to this point just fine. The next part is what tripped you up. Adding flaming means adding a +1 so you need to calculate the cost of a +2, then bane is another +1 for a +3.
So you pay for the +3 and subtract the cost of the weapon you already have.
Greatsword - 50GP
Cold Iron - 50GP / 100GP
Masterwork - 300GP / 400GP
+3 Enhancement 18,000GP / 18,400
Cold Iron surcharge - 2,000GP / 20,400GPOr simply put 20,000 if you have the MW CI Greatsword.
So to stop after just one enchantment such as flaming, i simply pay for the +2 price and add 2,000 for cold iron, making it 10,000 total to turn my MW Cold Iron GreatSword into a +2 Flaming Cold Iron Great Sword?
Or does it stay +1, but with the flaming quality?| Btimmy |
It's a +1 weapon with the flaming property. It's a +2-equivelant weapon for pricing only.
Okay and to clarify, do i subtract the +1 price I already paid? for example:
I have a MW Cold Iron GS. I make it +1 with 4,000 gp (2,000 normal +1, +2000 Cold Iron). Then I add flaming to it: Normally +8000, but its already +1 so i subtract 2,000 from the 8,000 cost of +2. This brings me to a total of 10,000 gp. Is this correct?| Aureate |
Dabbler wrote:It's a +1 weapon with the flaming property. It's a +2-equivelant weapon for pricing only.Okay and to clarify, do i subtract the +1 price I already paid? for example:
I have a MW Cold Iron GS. I make it +1 with 4,000 gp (2,000 normal +1, +2000 Cold Iron). Then I add flaming to it: Normally +8000, but its already +1 so i subtract 2,000 from the 8,000 cost of +2. This brings me to a total of 10,000 gp. Is this correct?
Yes.