Zen Archer / Stonelord archer build


Advice


Bertious inspired me to this idea with his thread about a stalwart defender archer.

With my way I get less defensive powers but I get some nice stonelord abilities. And I get defensive stance earlier than the stalwart defender.

Concept:
I use my bow to deal damage and my improved unarmed strike to threaten squares around me. For my to hit bonus I use wisdom (via zen archer) on which I get a bonus as a dwarf. If I get an adaptive bow later on I can take advantage of the strength bonus gained by defensive stance.
The starting level for my build will be 4. So I can start out with 3 levels monk (wis to attack yeah!) and one level paladin.

'till level 3 the zen archer gets me many of the needed archery feats so I'm not as feat-starved later on.


dotting

Note: it's sad that boon companion doesnt work on the stonelord's elemental companion. Its a cool little companion.


Other than suggesting Monk 4 for the Ki pool there isn't much I can add. :) Glad to have given you the idea though.


I will take monk 4 eventually. But geting stonelord 2 first seems more important.

later on
I will try to squeeze in the feat that increases unarmed damage for non monk levels. Buffs my backup-weapon and the bow damage when expending ki to use my unarmed damage die.
What I am not yet sure about is how to go on after monk4/pala2. Monk 6 for weapon spec is cool. But so are the abilities gained from the stonelord.


My first take on the build:

work in progress:

Dwarf
Zen Archer (monk) 3/ Stone Lord (paladin) 1
Starting with stone lord

Str: 14
Dex: 13
Con: 14
Int: 12
Wis: 18 (incl. level 4 increase)
Cha: 10

Feats:

1: Not decided
M1: Point blank shot, perfect strike
3: Not decided
M2: Precise shot, weapon focus: composite longbow
M3: Point blank master

5: Will be monastic legacy


Looks good as to the other feats you can go standard paladin ones like fey foundling (a bit of an investment but not a bad one).

There are the dwarven feats iron hide for extra ac and steel soul for saves.

Of course there are also the archery staples like deadly aim and rapid shot while useless to you is a preq for the Snapshot feat line should you intend to use those feats.


Feats I am thinking about:

Level 1: deadly aim (But I already get a penalty for flurry)
Level 3: Snake style (to have a better chance against a big hit per turn)

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