|
According to Ultimate Campaign, "retraining a feat takes 5 days with a character who has the feat you want" (188). In the Guide to Pathfinder Society Organized Play, "If time is a limiting factor, the GM may choose not to allow retraining during that session. When utilizing these retraining rules, you must expend wealth as outlined in the Retraining section of Ultimate Campaign, as well as 1 Prestige Point per day of retraining since time between scenarios is undefined."
I understand both of these statements. To retrain a feat in PFS play, I will need to spend 5 PP. I get that. What I do not understand and have not seen addressed is the "with a character who has the feat you want" line.
Does that mean I need to find a player in my area with the exact same feat? Because that seems pretty ridiculous to me. And how would that even work? Or am I misunderstanding this. Any help would be great. Thank you.
|
According to Ultimate Campaign, "retraining a feat takes 5 days with a character who has the feat you want" (188). In the Guide to Pathfinder Society Organized Play, "If time is a limiting factor, the GM may choose not to allow retraining during that session. When utilizing these retraining rules, you must expend wealth as outlined in the Retraining section of Ultimate Campaign, as well as 1 Prestige Point per day of retraining since time between scenarios is undefined."
I understand both of these statements. To retrain a feat in PFS play, I will need to spend 5 PP. I get that. What I do not understand and have not seen addressed is the "with a character who has the feat you want" line.
Does that mean I need to find a player in my area with the exact same feat? Because that seems pretty ridiculous to me. And how would that even work? Or am I misunderstanding this. Any help would be great. Thank you.
You're misunderstanding it. I think of it as going to a seminar at the Grand Lodge to learn the new feat.
|
Like any other RP requirement, like those for many PrCs, the trainer is waived as being accounted for.
The quote about time being a limiting factor is, I believe, referring not to in-game time, but real wortld time spent at the table.
Retraining at a Con, for instance, probably won't happen. At a public game, at a FLGS, it depends on whether the slot runs into the store closing, or the GM arrives early and can work with you before the slot starts.
When I run games in person, I try to arrive about 30 minutes early, and make sure that is mentioned in my game notice. Because I run in the middle of the day, there is usually going to be plenty of time after the game ends, as well, to handle retraining or other character build issues.
|
Amanda Holdridge wrote:You're misunderstanding it. I think of it as going to a seminar at the Grand Lodge to learn the new feat.How to Forget Years of Training and Still Be Helpful Enough to Keep Around: A re-educational seminar by Drendle Dreng. The only showing is at 11:47 am.
I think you put an extra "1" in that start time. ;)
|
El Baron de los Banditos wrote:I think you put an extra "1" in that start time. ;)Amanda Holdridge wrote:You're misunderstanding it. I think of it as going to a seminar at the Grand Lodge to learn the new feat.How to Forget Years of Training and Still Be Helpful Enough to Keep Around: A re-educational seminar by Drendle Dreng. The only showing is at 11:47 am.
I doubt it; why would he schedule his seminar at the exact same time Pathfinders should be going to do the Blakros' dirty laundry? That's just bad time management!