I want claws


Advice


I was making an orc sorcerer with the dragon bloodline. I know that the bloodline power that gives you claws is rounds per day = to 3+Cha mod. My question is, is there a way either make this permenant(or extended long enough to have them out each battle of a day) or get claws from something else?

Thanks


You could take 2 levels of natural weapon ranger and take aspect of the beast maybe?


2 levels of barbarian with the Lesser Beast Totem power gives you claws while raging.

Edit: If you just want claws permanently, you can always be a Tiefling with the "Claw or Maw" alternate Race trait. This will give you permanent claws. If you really want to be an orc with claws, then your best bet is either natural weapon ranger, or barbarian with the beast totem rage powers.


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let's see

a) 1 level of synthesist summoner
b) the item talons of Leng
c) be a cat's claws catfolk, maw or claw tiefling, claw attack tengu, changeling
d) be human or scion of humanity aasimar with Racial Heritage (catfolk) and Catfolk Exemplar feats. I think you can do this as a half-orc now.
d) 2 levels of barbarian (lesser beast totem)
e) 2 levels of alchemist (feral mutagen)
f) 2 levels of natural weapon ranger (Aspect of the Beast feat)
g) Eldritch Heritage (abyssal) will get you more rounds/day claws, which happen to stack with Dragon Disciple
h) the monstrous physique line of spells

those are all the ways I can think to get claws off the top of my head. that help?


Alter Self will do it, though the duration is too short to have running all the time. Unless you can find an item that can cast it an unlimited number of times. It can also get you a bonus to strength.


That was good ohako!

to add:
ratfolk with sharpclaw feat. I don't know if that ties in with d) at all.


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ohako wrote:
d) be human or scion of humanity aasimar with Racial Heritage (catfolk) and Catfolk Exemplar feats. I think you can do this as a half-orc now.

Ah, this will go nicely with all those catfolk that were raised by half-orcs and were taught the secret to how one grows foot long tusks from their face.

Back to serious matters, I think a couple of ranger levels would do wonders, especially since it can lead to a dragon disciple or eldritch knight build. Especially if you got the racial trait that gives a bite attack. Admittedly, that is a bit harsh, since that means a dragon disciple missed out on 5 spell levels in the end, and that might mean that you could not even reach 8th level spells. an Eldritch knight would only miss out on 9th level spells, but that is still a rather harsh price.

Still, ranger seems like the safest way to go for permanent claws, since the other class options tend to face problems (limits of rage and mutagens when only using a dip, and a synthesist dip of this nature always seems suspect since it only stays as long as the temporary hit points do, and those are actually rather sparse). An item seems like a great idea though. The talons of leng definitely look interesting and powerful.

Dark Archive

Easier way is to simply play as a changeling and get the claws for free or take a 1 level dip into Witch and take the claws hex.

I'd say go changeling (since hags frequently mate with Orcs) and simply be half-orc/half hag and call that your Changeling.


Hapless Mage wrote:

I was making an orc sorcerer with the dragon bloodline. I know that the bloodline power that gives you claws is rounds per day = to 3+Cha mod. My question is, is there a way either make this permenant(or extended long enough to have them out each battle of a day) or get claws from something else?

Thanks

Talk to your DM about making all of those sorcerer level 1 powers usable at will rather than 3+cha mod.

-James


Thanks everyone for your help! A lot of good suggestions.

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