| Hapless Mage |
I was making an orc sorcerer with the dragon bloodline. I know that the bloodline power that gives you claws is rounds per day = to 3+Cha mod. My question is, is there a way either make this permenant(or extended long enough to have them out each battle of a day) or get claws from something else?
Thanks
| Mortag1981 |
2 levels of barbarian with the Lesser Beast Totem power gives you claws while raging.
Edit: If you just want claws permanently, you can always be a Tiefling with the "Claw or Maw" alternate Race trait. This will give you permanent claws. If you really want to be an orc with claws, then your best bet is either natural weapon ranger, or barbarian with the beast totem rage powers.
| ohako |
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let's see
a) 1 level of synthesist summoner
b) the item talons of Leng
c) be a cat's claws catfolk, maw or claw tiefling, claw attack tengu, changeling
d) be human or scion of humanity aasimar with Racial Heritage (catfolk) and Catfolk Exemplar feats. I think you can do this as a half-orc now.
d) 2 levels of barbarian (lesser beast totem)
e) 2 levels of alchemist (feral mutagen)
f) 2 levels of natural weapon ranger (Aspect of the Beast feat)
g) Eldritch Heritage (abyssal) will get you more rounds/day claws, which happen to stack with Dragon Disciple
h) the monstrous physique line of spells
those are all the ways I can think to get claws off the top of my head. that help?
| lemeres |
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d) be human or scion of humanity aasimar with Racial Heritage (catfolk) and Catfolk Exemplar feats. I think you can do this as a half-orc now.
Ah, this will go nicely with all those catfolk that were raised by half-orcs and were taught the secret to how one grows foot long tusks from their face.
Back to serious matters, I think a couple of ranger levels would do wonders, especially since it can lead to a dragon disciple or eldritch knight build. Especially if you got the racial trait that gives a bite attack. Admittedly, that is a bit harsh, since that means a dragon disciple missed out on 5 spell levels in the end, and that might mean that you could not even reach 8th level spells. an Eldritch knight would only miss out on 9th level spells, but that is still a rather harsh price.
Still, ranger seems like the safest way to go for permanent claws, since the other class options tend to face problems (limits of rage and mutagens when only using a dip, and a synthesist dip of this nature always seems suspect since it only stays as long as the temporary hit points do, and those are actually rather sparse). An item seems like a great idea though. The talons of leng definitely look interesting and powerful.
| james maissen |
I was making an orc sorcerer with the dragon bloodline. I know that the bloodline power that gives you claws is rounds per day = to 3+Cha mod. My question is, is there a way either make this permenant(or extended long enough to have them out each battle of a day) or get claws from something else?
Thanks
Talk to your DM about making all of those sorcerer level 1 powers usable at will rather than 3+cha mod.
-James