
Askren |
Hey guys. I did some searching, so I know it's weird to ask here, which is why I'm just checking interest. I'm a forever-DM, and while I do love Paizo's adventure paths (I'm running 3 right now), I also love dungeon crawls, particularly of the lethal variety.
And so I like giving people a chance to play one of my favorite dungeons, Gary Gygax's famous Tomb of Horrors.
Long story short, I just want to see if there's interest. I know not everyone likes the system, so if it's not your thing I respect that. The mod itself has a lot of re-writing by me to be as close to the original as possible, minus some of the instant-death.
As for players, I'm looking for experienced adventurers, this is not a newbie dungeon, who have not previously run the dungeon. Obviously it's plot-light, but that doesn't mean no roleplay. Teamwork and backup characters are the order of the day.
If it sounds like your cup of tea, leave a message and we'll discuss something. Or you can contact me on Skype as Askren-.
Thanks.
EDIT: I should add, I've been really meaning to start recording my sessions for the heck of it, but keep forgetting. This may be one I finally do, but that would only be if everyone was cool with it.

Askren |
I would if only to play with my Pathfinder-only gamers. The problem, of course, is that 3.5-style magic really puts a damper on most of the traps and whatnot. There is a 3.5Ed version WotC wrote, but it's not very good. So I'd have to spend time converting the whole thing to make sure it played well and actually kept the same challenge and feeling, which I don't know if it can.
It's a 9th level module, and I just spent time overhauling a lot of it to be much deadlier than it was based on some playtesting.
But to be honest, I've played most Pathfinder APs, and they do just about as good a job of slaughtering characters.