| jjajpro |
Hey, I'm a brand new player. I'm having trouble finding how to find my Basic Attack Bonus. I've seen threads saying your BAB at 1st level is your Hit Dice from your class, and others saying its from your Class chart.
So I'm an Elf Ranger. When I'm filling out my character sheet, do I put 10 (from Ranger Hit Dice) or 1 (from the Ranger leveling up chart) or some other number.
Thank you!!!
Darkholme
|
Hey, I'm a brand new player. I'm having trouble finding how to find my Basic Attack Bonus. I've seen threads saying your BAB at 1st level is your Hit Dice from your class, and others saying its from your Class chart.
So I'm an Elf Ranger. When I'm filling out my character sheet, do I put 10 (from Ranger Hit Dice) or 1 (from the Ranger leveling up chart) or some other number.
Thank you!!!
1.
ALso, you'll notice that chart follows a progression. the classes all have a BAB of 1, 3/4, or 1/2, and if you take your class level, multiply by that number, and round down, you'll know what your BAB is from that class.
| CalethosVB |
Ranger has a d10 hit die, which means you gain 10 hit points at first level, plus any bonuses from a positive Con bonus (or a penalty from a negative Con score) and any other bonuses you may come across (such as having the Toughness feat). At every level after 1st, you roll your d10 (or other hit die if you choose to go with another class at 2nd level) and add that number, along with your positive (or negative) Constitution score as well as any other bonuses (Toughness again) to your new hit points.
At first level, you have a Base Attack Bonus of +1. This means that when you roll your d20 to make an attack roll, you add +1 to your number on your d20 roll, plus bonuses from feats (such as Weapon Focus), as well as modifiers (generally Strength for melee characters and Dexterity for archers and most other ranged attacks).
When you see phrases like full BAB, it means that your BAB equals the number of hit dice your character has.
| BigDTBone |
Also, the conversation about hit dice/ bab probably could have been clearer. They have nothing to do with one another mechanically, but are talked about together because in pathfinder the size of your HD with correlate to your BAB progression.
If you have a d10 hit dice (like your ranger) then you get +1 BAB per level
If you have a d8 hit dice (like a cleric or a rogue) then you get 2/3 BAB per level (note that fractional bonuses always round down, so at level 1 this is +0 and at level 2 it would be 4/3rds but is +1)
If you have a d6 hit dice (like a wizard or sorcerer) then you get 1/2 BAB per level.
There are a few exceptions to this (some classes get d12 HD but those are not pegged to a particular BAB progression), but generally it is true. Again, they are unrelated in the rules, but in pathfinder's design they were pegged together.
| CalethosVB |
If you have a d8 hit dice (like a cleric or a rogue) then you get 2/3 BAB per level (note that fractional bonuses always round down, so at level 1 this is +0 and at level 2 it would be 4/3rds but is +1)
That would be 3/4 BAB.
Level, Conceptual BAB, Whole BAB
1 - 3/4 = 0
2 - 1 1/2 = 1
3 - 2 1/4 = 2
4 - 3 = 3
5 - 3 3/4 = 3
And so on.
| BigDTBone |
BigDTBone wrote:If you have a d8 hit dice (like a cleric or a rogue) then you get 2/3 BAB per level (note that fractional bonuses always round down, so at level 1 this is +0 and at level 2 it would be 4/3rds but is +1)That would be 3/4 BAB.
Level, Conceptual BAB, Whole BAB
1 - 3/4 = 0
2 - 1 1/2 = 1
3 - 2 1/4 = 2
4 - 3 = 3
5 - 3 3/4 = 3
And so on.
Yea, that's my bad.
| Waterhammer |
In home games...
I've gotten an OK from my GM for an upcoming game to run fractional BAB, because I have 4 classes in my build that use 3/4 BAB. Otherwise I'm looking worse than a Wizard until around 8th or so level, where they even out. This kind of info is severely useful to me in that situation.
Do you play your video games set on 'easy'? because it seems like your GM just set your game to 'easy' mode, with that house rule.
Which is fine with me. It's your game. It might be fun to play for awhile with that kind of 'anything goes' play style.
In a PbP game I'm in right now, I looked at the possibility of taking one level of inquisitor to boost my cleric's skills. The combination has shiny possibilities. Until you look at what happens to your BAB. Then it seems like it's not really worth it. Multi-classing into ranger seems better. It does not hurt your BAB, while gaining the needed skills. If I were to go with the guide archetype, it would give me a nice combat bonus as well. I'll probably stick to straight cleric though. I love to multi-class, but full caster: cleric is hard to beat. At least by multi-classing.
| BigDTBone |
CalethosVB wrote:In home games...
I've gotten an OK from my GM for an upcoming game to run fractional BAB, because I have 4 classes in my build that use 3/4 BAB. Otherwise I'm looking worse than a Wizard until around 8th or so level, where they even out. This kind of info is severely useful to me in that situation.
Do you play your video games set on 'easy'? because it seems like your GM just set your game to 'easy' mode, with that house rule.
Which is fine with me. It's your game. It might be fun to play for awhile with that kind of 'anything goes' play style.
In a PbP game I'm in right now, I looked at the possibility of taking one level of inquisitor to boost my cleric's skills. The combination has shiny possibilities. Until you look at what happens to your BAB. Then it seems like it's not really worth it. Multi-classing into ranger seems better. It does not hurt your BAB, while gaining the needed skills. If I were to go with the guide archetype, it would give me a nice combat bonus as well. I'll probably stick to straight cleric though. I love to multi-class, but full caster: cleric is hard to beat. At least by multi-classing.
Pathfinder is already stacked against multiclassing players. Allowing fraction BAB is hardly "easy mode" more than it's my DM isn't a tool mode.
| blahpers |
CalethosVB wrote:Do you play your video games set on 'easy'? because it seems like your GM just set your game to 'easy' mode, with that house rule.In home games...
I've gotten an OK from my GM for an upcoming game to run fractional BAB, because I have 4 classes in my build that use 3/4 BAB. Otherwise I'm looking worse than a Wizard until around 8th or so level, where they even out. This kind of info is severely useful to me in that situation.
Not really. +3 to hit isn't going to break a non-full-BAB character. It still ends up being a 3/4 progression, which is kind of bad. This way makes it simpler to keep track of, and simple is good.
Which is fine with me. It's your game. It might be fun to play for awhile with that kind of 'anything goes' play style.
In a PbP game I'm in right now, I looked at the possibility of taking one level of inquisitor to boost my cleric's skills. The combination has shiny possibilities. Until you look at what happens to your BAB. Then it seems like it's not really worth it. Multi-classing into ranger seems better.
+1 to hit versus spells, a domain power, judgment (which, among other things, can grant +1 to hit), and some other perks? I'll take the inquisitor level. I'd be more worried about other losses from the original class. Ranger is a great multiclass, though.