
![]() |

I have a 1st level Alchemist (Grenadier) in PFS that I'm retraining from Aasimar to Elf. Some of the Elf racial traits seem of dubious use to a bomb-focused alchemist. I'm not very experienced in Society play, so I turn to the forums for some suggestions on what to drop and what to pick up.
Traits in question:
-Weapon Familiarity Proficiency with longbows, shortbows longswords, rapiers, and elven weapons (just ECB?) become martial.
-Elven Magic +2 CL to overcome SR, and +2 Spellcraft to identify magic items.
Here's his current character page. 10 Str, 16 Dex.
Grenadiers get a free MWP feat, which I put into longbow when he was an aasimar. I could now move that over to ECB, but I'm not interested in spending a feat on Weapon Finesse that could be going to bomb buffs (Point Blank, Precise, Rapid Shot) or Extra Discoveries.
Instead of weapon familiarity, he could take Fleet-Footed, which gives +2 Initiative and Run as a bonus feat. This also replaces the trait that gives +2 Perception.
Elven Magic also seems pretty useless. As far as I can tell, every alchemist ability is Supernatural or Extraordinary, so he should never have to roll against SR (unless through UMD?). He has a good Spellcraft bonus, but can't identify magic items without Detect Magic. The most compelling replacement traits is Envoy, which gives a handful of 1/day SLAs: Detect Magic, Detect Poison, Read Magic, and Comprehend Languages. There are a bunch of options though, and Desert Runner would be a nice thematic fit for an Osirion.