| Whyte_Widow |
Megafauna (giant elk)
http://paizo.com/PRD/additionalMonsters/megafauna.html
Given the go ahead for this as my ranger animal companion with Boon Companion feat.
I was going to go with the traditional wolf. But, this fit our campaign a bit better. How would you optimize this companion for a ranger with a bow?
| IdleAltruism |
What level are you exactly? Just 4?
Are you planning on riding it once you hit 7 (are you small sized already)?
This particular companion seems to be a one-trick-pony (or elk, as it were), specifically a charger. It's not particularly fast, so it matters more on what you want it to do. If it's flanking and charging for your allies that's different than if you want to use it as a mount (specifically for feats).
The black raven
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Lookout (teamwork feat) on both. This will give you a full attack on many surprise rounds, which is just great for an archer.
Bodyguard archetype (from Animal Archive) works wonders with a mount.
If you feel like multiclassing, a 3-levels dip in Paladin (Shining Knight) will grant your bonuses to saves to your mount and a 5-levels-dip will get your companion back to full level.
| XMorsX |
1. Light Armor Proficiency
2. Power Attack
5. Improved Overrun
8. Improved Natural Weapon (gore)
10. Charge Through
13. Greater Overrun
16. Improved Natural Weapon (hooves)
18. Eldrich Claws
Remember to raise the Int of your companion to 3 so that it can learn all the feat and be able to understand you without tricks.
Lookout is nice but you probably are feat-starved in order to take all the useful archery feats in time.
| Whyte_Widow |
1. Light Armor Proficiency
2. Power Attack
5. Improved Overrun
8. Improved Natural Weapon (gore)
10. Charge Through
13. Greater Overrun
16. Improved Natural Weapon (hooves)
18. Eldrich ClawsRemember to raise the Int of your companion to 3 so that it can learn all the feat and be able to understand you without tricks.
Lookout is nice but you probably are feat-starved in order to take all the useful archery feats in time.
i like this plan. Generally at our table... we dont get much past 13th level. Already increased int to 4. I did take boon companion at 3 so at 4 the elk is coming in at equal level. Generally this is a heavy role playing table so i chose the AC with the most flavor. I can always change to a wolf later on if I don't feel the elk is pulling his weight.
I have two questions really.
Is it worth it to waste the skill points on spellcraft to work towards improved share spell feat?
and
How would stealth work with a traditionally not stealthy animal?
| lemeres |
As a note: if you do increase the animal's intelligence to 3, there are few restrictions and necessities.
The companion does not automatically learn a language, but you can have it learn one by placing a skill point in linguistics. According to the rules, you still need a handle animal check, since it is a smart animal rather than an dumb humanoid. You can still give fairly specific commands ("Take that sword to Timmy, alright Lassy?"). It can also be reasonably be expected to take at least some initiative on its own (the rules give the example of an animal in a burning building trying to burst down a door).
| XMorsX |
Is it worth it to waste the skill points on spellcraft to work towards improved share spell feat?
and
How would stealth work with a traditionally not stealthy animal?
1) No. You have more important archery feats to take. You should aim for Point Blank Shot, Precise Shot, Rapid Shot, Deadly Aim, Weapon Focus Longbow, Improved Precise Shot, Manyshot,
Combat Reflexes/Snap Shot/Improved Snap Shot, Point Blank Master (Longbow)2) No differences there, just raise the Stealth skill and use the rules.