| Furlag |
HI THERE! I'm sort of new at pathfinder, with my friends we are playing and we are having so much fun!
i decide to make some post here since i always end in the message board googleing a question about the game, so here i go
For a campaing i'm mastering, a side campaign, it's more like short adventures, a bit more commedy themed, i make my players to build their clases and some generic backstory, without knowing the race, they will not know what would be until we were on the table, (of course, they agreed with this)
So now i have a party of 5 kobolds (they're faces where priceless when i give them the stats without the name of the race, until they find it)
So now, my kobold(i help them with this NPC) it's a , as the title say, Totem titan mauler fighter brawler, that use cestus and planing to go with the Twf.
I know that this build is a mechanical suicide for the game, but i don't mind really ^^, as i say, i'm having lof of fun with Bolovax (that's his name) or as the party friendly called him "Horny" (he has a lot of horns, five to be exact) we don't mind to play as long as the roll is good, personally, we are not quite fan of the min/max,
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first his stats
str 16 (i know, this one is impossible, just roll with it)
con 12
dex 15
wiz 7
cha 7
int 10
i'm have the idea to take 4 levels of fighter brawler, in order to get the close control, close combatant, weapon specialization, improve twf, and then keep going with the barbarian (i already have the first level of barbarian and two of the fighter)
not interested in intimidate stuff
For the rage power i have in mind to take beast totem, animal fury, ground breaker, ground breaker greater
Recommendations in order to improve him a bit more?
thanks in advance guys! ^^
blashimov
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I would definitely not go titan mauler and twf. It takes a long time to get the benefits. Why not regular barbarian, or invulnerable rager? Though, if you want your Kobolds to be looting human/medium stuff constantly, this actually makes sense and is kinda fun. I wouldn't even bother with weapon specialization, just fight with whatever the best stuff lying around is! Sword and board? two swords? weird things? punching? who cares!
If it's a kobold, why not go for dragon totem? Ground breaker is only better than knockdown with several people around you, and isn't ally friendly either.
| Furlag |
I would definitely not go titan mauler and twf. It takes a long time to get the benefits. Why not regular barbarian, or invulnerable rager? Though, if you want your Kobolds to be looting human/medium stuff constantly, this actually makes sense and is kinda fun. I wouldn't even bother with weapon specialization, just fight with whatever the best stuff lying around is! Sword and board? two swords? weird things? punching? who cares!
If it's a kobold, why not go for dragon totem? Ground breaker is only better than knockdown with several people around you, and isn't ally friendly either.
Totally agreed with you with the twf titan mauler ^^U, it take to long and to many feats in order to make it worth, but, i kinda don't mind, as i said, this particular session is more oriented to comedy :P
This is the curious part, since most of the party make characters that don't deal good damage... at least in the firt levels and the others are just suport, they asked me to make something to cover them ups, also, we will rotate the gm, so now i'm an npc, but in the next adventure i'll be a player ^^.
We already looting items from medium humanoid creatures, and, i thought, hey, almos everything is bigger than a kobold so.... (i was going with twf with jotungrip, ... but i will not hit anything never) and the idea of a kobold beating the crap out of someone just with cestus... or unarmed strike, was kinda fun.
And you were right, the invulnerable ragers is very good, but personally, the only thing i'm still with the Titan Mauler, is coz of two skills, evade reach, and titan rage, jotungrip is a waste, and massive weapos to use human size cestus, and the levels of warrios just to pump up the damage, but anyway, i will check how works with the normal barbarian and ivestigate deeper the dragon totem.
Other recomendation from the other gm, is to use, superior unarmed strike
Onne more time, thanks for reading and for the tips buddy
| Furlag |
I think you should reconsider the 'no intimidate'-stance. The barbarian is easily going to be a primary damage dealer.
That is normally great, but for a NPC you should consider him doing stuff that make the PCs more awesome, rather than risking to steal their thunder.
I thought the same when i was building it, and i told that to the party, This is the curious part, since most of the party make characters that don't deal good damage... at least in the firt levels and the others are just suport, they asked me to make something to cover them ups with the damage, also, we will rotate the gm, so now i'm an npc, but in the next adventure i'll be a player ^^ (this particular session is some sort of side story from the main campaign i'm mastering,). Also, there is some intresting synergy with the Kobold rogue, since she do de intimidating stuff
BTW thanks for the answering^^