Polymorph question....


Rules Questions


Several of the polymorph spells mention that your armor is absorbed and you don't get it's bonus while in your altered form....

What if that form is still roughly humanoid ?
For example, could you turn into an Ogre or Hill giant, and still have a version of your armor on ???


nighttree wrote:

Several of the polymorph spells mention that your armor is absorbed and you don't get it's bonus while in your altered form....

What if that form is still roughly humanoid ?
For example, could you turn into an Ogre or Hill giant, and still have a version of your armor on ???

From the magic section under transmutation, polymorph

When you cast a polymorph spell that changes you into a creature of the animal, dragon, elemental, magical beast, plant, or vermin type, all of your gear melds into your body

Ogres and hill giants are humanoids (giants) so you wind up with some really big ogre armor.


You do keep magical non-activated bonuses from equipment. (like armor enhancement bonus or bracers)


Marthkus wrote:
You do keep magical non-activated bonuses from equipment. (like armor enhancement bonus or bracers)

Bracers yes, enhancement bonuses to armor no.

An enhancement bonus to armor makes the armor provide a higher armor bonus. Since you're not wearing it , it doesn't provide any bonuses.


BigNorseWolf wrote:
Marthkus wrote:
You do keep magical non-activated bonuses from equipment. (like armor enhancement bonus or bracers)

Bracers yes, enhancement bonuses to armor no.

An enhancement bonus to armor makes the armor provide a higher armor bonus. Since you're not wearing it , it doesn't provide any bonuses.

That's not true...


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber

BigNorseWolf is right I'm afraid.


BigNorseWolf wrote:

From the magic section under transmutation, polymorph

When you cast a polymorph spell that changes you into a creature of the animal, dragon, elemental, magical beast, plant, or vermin type, all of your gear melds into your body

Ogres and hill giants are humanoids (giants) so you wind up with some really big ogre armor.

EXCELLENT....So my changeling can use monstrous physique to look like a full blown Annis hag....perfect.

Thanks folks


BigNorseWolf wrote:
Marthkus wrote:
You do keep magical non-activated bonuses from equipment. (like armor enhancement bonus or bracers)

Bracers yes, enhancement bonuses to armor no.

An enhancement bonus to armor makes the armor provide a higher armor bonus. Since you're not wearing it , it doesn't provide any bonuses.

Items that provide constant bonuses and do not need to be activated continue to function while melded in this way (with the exception of armor and shield bonuses, which cease to function).

Technically bracers provide an armor bonus, and would cease to function, would they not?


Pathfinder Maps Subscriber
Skylancer4 wrote:
Technically bracers provide an armor bonus, and would cease to function, would they not?

They provide an armor bonus, but they are not armor. The effect they provide is a force effect.


Skylancer4 wrote:
BigNorseWolf wrote:
Marthkus wrote:
You do keep magical non-activated bonuses from equipment. (like armor enhancement bonus or bracers)

Bracers yes, enhancement bonuses to armor no.

An enhancement bonus to armor makes the armor provide a higher armor bonus. Since you're not wearing it , it doesn't provide any bonuses.

Items that provide constant bonuses and do not need to be activated continue to function while melded in this way (with the exception of armor and shield bonuses, which cease to function).

Technically bracers provide an armor bonus, and would cease to function, would they not?

I did not notice that until now but you seem to be correct. It does not specifically calls our armor and shield bonus without listing any exceptions.


SlimGauge wrote:
Skylancer4 wrote:
Technically bracers provide an armor bonus, and would cease to function, would they not?
They provide an armor bonus, but they are not armor. The effect they provide is a force effect.

You are making a distinction that RAW doesn't mention.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber

I've always allowed bracers to work. Just seemed silly and arbitrary otherwise. No different from casting mage armor and polymorphing.


Ravingdork wrote:
I've always allowed bracers to work. Just seemed silly and arbitrary otherwise. No different from casting mage armor and polymorphing.

Lol, because RAW is never silly or arbitrary any other time?


Pathfinder Maps Subscriber

Monks wear them for the very reason that they are not armor. They are not listed as armor in the armor table nor the magic armor section.

Other things (such as the spell Ironbeard) that are not armor also provide armor bonuses.

Even if all armors provide an armor bonus, it does not necessarily logically follow that all armor bonuses come from armor.


SlimGauge, the problem is that it does not state 'Armor and Shields, which cease to function' It says 'Armor and Shield bonuses, which cease to function'.

By RAW, Bracers of Armor do not work while melded. Of course, I house rule this like I expect most people do, but that is still what is written.

- Gauss


Pathfinder Maps Subscriber

Then I'm arguing the wrong question. I thought the contention was that bracers of armor didn't function because they were armor. I was arguing that if they don't function, it's not because they're armor.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber
Skylancer4 wrote:
Ravingdork wrote:
I've always allowed bracers to work. Just seemed silly and arbitrary otherwise. No different from casting mage armor and polymorphing.
Lol, because RAW is never silly or arbitrary any other time?

There is little internal consistency within the RAW in this particular case. Bracers of armor, like mage armor, work by generating a force-field of sorts. Armor and shields, on the other hand, cease to work with many shape-changing magic because it is no longer physically present.

Why would a non-physical force field disappear, especially when it is established by precedent (from spells like mage armor, shield) that they don't?

RAW is clear, but it clearly was never meant to be the RAI. In short, the RAW is in error. That seems obvious to most by the number of people that seem to house rule it.


I think the RAW is correct. I just don't think it makes sense to run it that way while allowing rings of protection to work.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber

Or the mage armor spell...


Ravingdork wrote:
Or the mage armor spell...

The line is drawn by equipment, which is mechanically different than spell effects, notably in regards to duration. You can't compare mage armor spell unfortunately, even though it easy to see why you'd want to.

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