Semi-Optimised Blind Oracle?


Advice


One of my characters in my game took the leadership feat to have a wife and followers for his castle. After a long bout of roleplay, he settled for a young blind girl who's also an oracle.

I need to make her with 25 point buy, 7th level, blind but functional and good. I was at first thinking of giving her the Blind-Fighting feat to explain her having some sense and knowing where she walks, but now I'm not sure. She's going to be caster based, but if all the spells are based on sight, I'm not sure what I can. I had her stats be 8/14/14/14/14/18 with the human bonus and the +1 from level 4. But apart from what, I'm not sure eon how to work with her.


Now, when you say "blind", what exactly do you mean? Are you talking about the common conflation of the "Clouded Vision" curse for the oracle class which is not total blindness but the oracle can see out to 30' (with darkvision, no less), or are we talking about something fluff-wise, with her being totally blind? Also keep in mind that "total blindness" and "legally blind" are two very different things; a person who's "legally blind" may well have limited range of vision, maybe hazy out to 5-10' and then completely useless beyond that and a person who is completely blind probably wouldn't be "out and about", much less getting into a fight.

Shadow Lodge

Well, the blindness curse isn't completely blind - just limited to 30'. Short range spells should still work fine.

By level 5, she's also got some other vision types - she can cast through those too.


Total blindness. Honestly I did not see the partial blindness thing oracles have, but for her I decided that she be 100% blind from birth. It also works with a current in-game problem as they need a blind person, but well, she's blind as blind can be.

Is there some magical item that would allow for vision?. If not, I'm not sure how I'd deal with this.


Well, if houserules are acceptable, you could have her skip the 30-60' darkvision and go straight to blindsense and blindsight. Maybe start her off with 15' blindsense at lvl 1, 5' blindsight at lvl 5, 30' blindsense at lvl 10, and 15' blindsight at lvl 15. Bonus points if you give her the Stone mystery and she can only blindsense/sight things that are touching the ground.


She has the flame mystery from being a fervant believer of sarenrae. But yes I could house-rule her to have blind-sense/blind sight at a low degree in echange for the feat


I remember finding this awesome cantrip in another Paizo thread from a player (HawaiianWarrior) who made a blind wizard. It may provide a solution for your Blind Oracle.

Manaster's Surrogate Eye
School: Necromancy
Level: Sorcerer/Wizard 0
Casting Time: 1 standard action
Components: V, S, M (one eyeball)
Range: Close (10 ft. + 5ft./lvl)
Effect: magical sight
Duration: 1 day
Saving Throw: none; Spell Resistance: no
Description: By casting this spell, you are able to magically see through the eyeballs of another creature. The creature must be dead (not undead) when the spell is cast, and the spell can only be cast on the same eyeball one time. The caster can not see through both his eye and the surrogate eye at the same time, and switching between normal sight at that provided by the surrogate eye causes the caster to be dazzled for 1 round. The eyeball can move under magical propulsion to gaze in any direction. After 24 hours, the eyeball ceases to function and a new eye must be enchanted. Using a creature's eye grants all natural sight-based abilities of the eye, such as darkvision, petrification, etc. as if being used by a creature of your level. Eyeballs have 1 hit point and 0 Toughness and are destroyed instantly by a targeted spell that does damage.

"made for a lot of fun because he would kneel down and carve the eyes out of vanquished foes, storing them in little belt jars full of formaldehyde. He had a special magical staff crafted to have a glass bulb on the end which screwed off, so he could place an eyeball in there, screw it back on, then have it floating around at the top of his staff. This came in particularly handy when we needed to peek around corners or in holes"

The Exchange

Maybe give her tremorsense and scent to emulate heightened senses having developed due to her blindness?

eyes of the dragon is a wicked expensive item from ultimate equipment (110k), you could remove the 120' darkvision component and just leave the blindsight component on it.


There could be a way to make a magical item with Manaster's Eye as a required spell. A circlet, necklace or something with an eye-shaped gem to see trough. Many good explanations :)


Totally blind oracle chucking fire around. I... don't see that ending well.


...Or just make her a buff oracle that just has to find people that aren't trying to avoid her in a 10' or so radius. But that isn't much fun, no?

Since, as a flame mystery oracle devoted to a god of fire, you want a bit of ranged combat, no? One nonmagical way is simply to have people act as a spotter for her (much in a similar way a sniper's spotter would). Accuracy is not that much of a problem when you are using AoE, so just having someone yell "Northeast, about 30 feet" should suffice.


Well she is devoted to Sarenrae, so I guess healing/life could be another good mystery?

I liked the Flame mystery for the buffs, resistance to fire, etc. But I could see those being a problem.

RPG Superstar 2012 Top 32

yeah- she should cast remove blindness/deafness on herself.

you apparently don't want to do that for some plot reason, so... improved eldritch heritage [deep earth] will let you take 'rock seer' which grants 30' tremorsense (toph bei-fong style), but not til 11th level? if you give her a decent UMD you could give her a wand of Echolocation?

realistically, making a blind cohort is wasting your PCs feat- without some crazy house-rule they will be mostly worthless. if you need her blind for some plot thing, make it some form of curse (because you need to manufacture some reason why she doesn't just cast remove blindness on her self anyways...)- the blindness can't be removed until X happens (and, fortunately for the PCs, that X event happens to be completing whatever you needed her to be blind for); after they finish whatever thing you need her blind for she can (finally) cast remove blindness on herself (only to discover that she still has the clouded vision curse, lol). until she gets her vision back she will be very little help to the party.

Digital Products Assistant

Removed an unhelpful post.


I did not even know there was a remove blindness/deafness spell. But for plot reasons and that being an oracle's curse, I'd prefer to have her be blind, at least for now.

As a cohort she will be the Baroness (now Duchess) in my kingmaker game, she will handle ruling and the duchy while the main players go outside to handle problems. She married the Duke after seeing a vision of him and others amounting to great things in life and felt that her goddess pushed her to join in. It's somewhat cheesy, and it's a bit awkward at first, but the character's changing and becoming more religious from that. She will most likely not leave the castle but she can be a good source of healing in the town, and some in-town events can use her as the available cohort.

I wouldn't give out such a crippling problem to a regular cohort. She makes up for it with a dowry of 2 desert giants as a retinue and being a tanky healer wife.


Ended up going with the vision problem curse and upping it to 11 by making her fully blind. She will get some other minor boons and such to compensate.


If you want an optimized Oracle, Half-Elf and Paragon Surge is the route you want. You can get there with Human and Aasimar as well, but Half-Elf is the optimized way to do it. If you are getting Eldritch Heritage, the Arcane bloodline is nice with the familar which can deliver touch spells on the Oracle's behalf...like touch heals.

As to curses, Clouded is a better draw for melee Oracles. If you do take the Clouded Vision curse, at 5th level you get darkvision to 60 feet, and later you get blind sense.

I wouldn't make an Oracle that wasn't Dual Cursed. It's too good. Take legalist as your second curse. It's almost not a curse...a tiny one. I like Haunted Curse for caster oracles. Fun bunus spell list.

As to Mystery - None of them pop out as better as WAY better than the next. Life Oracle is good at early levels while Life Link is still strong. Mine in Rise of the Rune Lords is level 7.

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