Location Advice for Campaign


Advice


Hey guys and gals, I am thinking of writing a adventure path. I own Inner Sea Guide but aside from reading through every location in it, I was wondering if anyone had any recommendations of a Interesting location(s) to spend say 1-17 levels. My group has played, Crown, Runelords, Jade, Skulls and Shackles, Serpent Skull. We loved the horror setting of Crown, The Jungles of Serpent Skull and Variety of Jade. I am not looking for a exposed to the elements location, more cities, jungles etc.

Any recommendations would be great to add to my list of places to research! There is no story set in stone so don't let that influence your choices.

My first thought was to write it around where Carrion Crown took place having the events of Wake of the Watcher spill out into the rest of the world or close by (Cthulhu) but any locations would help great for any theme!!


up-going to work so it doesn't get buried.

Liberty's Edge

Not having played Wake of the Watcher, I recommend a few interesting areas that I like.

The Hold of Belkzen - Home of orc tribes and barbarians. Interesting way to show off the peaceful aspect of orcs, right before the raiding party comes back to murder you.

Geb & Nex - Just bouncing back and forth between these two countries chock full of magic would be interesting. Start in Geb, where small pockets of undead are "out of control", follow leads to Nex wizards who are interfering, and do some adventuring in the Mana Wastes.


Mana wastes would be cool. Also, the tech advancements of numeria (not sure if this is part of the world wound ap). Is thre one that takes place in andoran?

Or instead of a place, make an AP based off a faction. I'd love to see an entire AP based on the Bellflower Network.

Liberty's Edge

The realm of the mammoth lords, or you could try a "Linnorm" Kingmaker.

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