Mythic Vampires and Overcome Weakness


Rules Questions


43 people marked this as FAQ candidate. Answered in the FAQ.
Mythic Adventures wrote:


Overcome Weakness: If a mythic vampire begins its turn
in an area of direct sunlight, it is nauseated (rather than
staggered), takes 10 points of damage, and loses its fast
healing ability for that round
. The vampire is still destroyed
on the second round.

Now, a regular vampire, when in direct sunlight, takes no damage and is staggered for one round. When you're staggered, you're only able to take a single move action or a standard action but you can still take swift, immediate and free actions.

A mythic vampire, who can now "overcome" his weaknesses, becomes nauseated. Being nauseated is far worse than being staggered as you can only take a move action. In addition, they now take 10 points of damage, as opposed to no damage, and lose their fast healing for the round on top of it.

Both are destroyed on round two.

How, exactly, are they "overcoming" their weakness against the sun when it makes exposure to the sun even more dangerous?

Shouldn't a mythic vampire become MORE resistant to the effects of the sun considering it's under a set of abilities that is specifically called overcome weakness?

I suggest keep the staggered on the first round, then 10 damage per round after instead of full destruction.

Sovereign Court RPG Superstar 2011 Top 32

I saw this too on my first glance through the book. The only thing I can think of is that the ability is poorly named - that mythic vampires, being even more "vampiric" than normal vampires, are moresusceptible to sunlight than their non-mythic bretheren. Either that or somewhere in the writing/editing process someone confused staggered with stunned.

Though I was kinda hoping for a more Bram Stoker-esque "loses all powers but otherwise ok" in sunlight effect.


ryric wrote:

I saw this too on my first glance through the book. The only thing I can think of is that the ability is poorly named - that mythic vampires, being even more "vampiric" than normal vampires, are moresusceptible to sunlight than their non-mythic bretheren. Either that or somewhere in the writing/editing process someone confused staggered with stunned.

Though I was kinda hoping for a more Bram Stoker-esque "loses all powers but otherwise ok" in sunlight effect.

That'd have been pretty flavorful and cool. Making the sun still a source of weakness but, at the same time, being able to overcome it to an extent as a one of the first vampires or whatever flavor you're using.

That or being able to frolic out in the sun for a number of extra rounds/minutes equal to your mythic rank before being staggered then destroyed.


Don't forget to FAQ the first post to get this (hopefully) addressed if you want to see love for the mythic vampire!


flagged


Won't people please think of the mythic vampires?


Only 15 FAQs? I think we can do better than that!


Aaaaaand...

BUMP!

Liberty's Edge

As Ryric said it may be to make the vampires seem even more susceptible to the sun, the name however makes it seem like that was not the intent. FAQ'ed


Where did the idea of vampires being destroyed in sunlight come from anyways? The earliest reference I know of is the 1922 movie Nosferatu, but I don't know if that is actually where it comes from...

Shadow Lodge

FAQ'd


137ben wrote:
Where did the idea of vampires being destroyed in sunlight come from anyways? The earliest reference I know of is the 1922 movie Nosferatu, but I don't know if that is actually where it comes from...

According to this page you've pretty much hit the nail on the head.

Essentially, "Movie makers needed a dramatic way to kill the vamp at the end and mere exposure to sunlight became the conventional way to do it."

And that's pretty much it according to my hasty, unsourced Google search!

I'd love to just have the mythic vampire lose access to his bonus feats, fast healing and spell-like/supernatural abilities suppressed in direct sunlight. They return if he spends one, full round not exposed to sunlight. Boom. Done.

Go Count Dracula!


I'm a bump this thing 'till it gets addressed by the Team!


It seems about time to...

BUMP!


Bumping does not affect when a FAQ is addressed. Each FAQ has its own place in the FAQ queue separate from the main forums. Number of FAQ clicks does not affect its place in the queue.

The team is frequently busy, and all the members must be available to answer FAQs. If even one of them is busy, no amount of bumping will make it possible for them to answer FAQs.


Hmm. I figured that more FAQ clicks bumped it up the queue or made it more visible than, say, a FAQ request that has 1 or 2 clicks.


ThatEvilGuy is correct: the FAQs are sorted (according to SKR) by number of FAQ clicks. Bumping the thread does not in it of itself move it up in the queue, but it allows more people to see it an click "FAQ", which does move it up.


Faq'd

Paizo Employee Official Rules Response

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FAQ: http://paizo.com/paizo/faq/v5748nruor1gl#v5748eaic9raz

Mythic Vampire, Overcome Weakness: How is this ability better than a standard vampire's weaknesses?

The mythic vampire should only be sickened in direct sunlight, not nauseated.
Also, unlike a standard vampire, a mythic vampire should not be utterly destroyed on the second round of exposure to direct sunlight (it will take 10 points of damage each round, lose its fast healing, and be sickened, but can otherwise take actions and survive as long as it still has hit points).
This will be corrected in the next printing of Mythic Adventures.


Very cool.


Pathfinder Design Team wrote:

FAQ: http://paizo.com/paizo/faq/v5748nruor1gl#v5748eaic9raz

Mythic Vampire, Overcome Weakness: How is this ability better than a standard vampire's weaknesses?

The mythic vampire should only be sickened in direct sunlight, not nauseated.
Also, unlike a standard vampire, a mythic vampire should not be utterly destroyed on the second round of exposure to direct sunlight (it will take 10 points of damage each round, lose its fast healing, and be sickened, but can otherwise take actions and survive as long as it still has hit points).
This will be corrected in the next printing of Mythic Adventures.

Awesome!

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