
aaronpark |

I am about to run a campaign and it appears no one actually want to be a cleric or healer. In order to make up for this I was planning on just including some more health potions in loot but I worry that might not be quite enough.
Are there any items I could give the party for healing and such other than just potions?
Should I have healer npc that avoids combat tag along with the party to help them?
Any other ideas?

Humphrey Boggard |

aaronpark wrote:
I've never heard of that system. Is there a place I can read more about it
Have a look at Wounds and Vigor in the Ultimate Combat variant rules section.