Maximize shillelagh spell + vital strike


Rules Questions


If you maximize shillelagh spell and use vital strike are all the die maxed?

Liberty's Edge

You can't maximize shillelagh, but even if you could the answer would be no.

Dark Archive

Just curious, how about a maximized Flame Blade and Vital strike?

Liberty's Edge

Flame blade would also not be a legal target.


Happler wrote:
Just curious, how about a maximized Flame Blade and Vital strike?

I thought about this as well but vital strike mention specifically weapon damage, flame blade in a spell.

Dark Archive

ShadowcatX wrote:
Flame blade would also not be a legal target.

Just curious on how it would not be a legal target.

It has a variable effect (1d8+1 per 2 caster levels). I understand how shillelagh is not (as it just treats a weapon as larger and has no variable effects listed), but flame blade seems to fit:

Here are the rules for maximize:

Quote:

Maximize Spell (Metamagic)

Your spells have the maximum possible effect.

Benefit: All variable, numeric effects of a spell modified by this feat are maximized. Saving throws and opposed rolls are not affected, nor are spells without random variables. A maximized spell uses up a spell slot three levels higher than the spell's actual level.

As for Vital strike, you attack with a flame blade as if it is a scimitar, if a feat is able to be used on a scimitar, you should be able to use it on a flame blade (improved critical, weapon focus (scimitar), etc). Can you use vital strike on a scimitar? If so, you should be able to use it on a flame blade.


I can see where you are coming from, but I don't think Maximize should be applied. The spell is creating a weapon. It is then defined in the spell, including what damage this newly created weapon will do. The weapon then does the damage rather than the spell.

RAW, I guess it can be. Technically the damage is a numeric variable listed in the spell description, which is all Maximize Spell requires. It's just my opinion that it doesn't.

I don't know much about the rulings surrounding Vital Strike, but at first blush it seems like it would work fine.


I don't see any reason it shouldn't work; Summon Nature's Ally IV, Baleful Polymorph, and Fire Snake from a druid who can wild shape/be wild shaped when he casts them seem way more disruptive/effective than a weapon that does 8 instead of a d8 damage from one that can't. It raises the average damage by 3.5 (from 4.5 to 8).

That being said this is a horrible idea with almost no benefit in the vast majority of situations. Just wild shape.

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