Dazed, but not Flat-Footed?


Rules Questions


Would a character who was dazed before his/her turn in the initiative sequence (in the first round of combat) be considered flat-footed until the dazed condition wears off?

Dazed: The creature is unable to act normally. A dazed
creature can take no actions, but has no penalty to AC.
A dazed condition typically lasts 1 round.

Flat-Footed: A character who has not yet acted during
a combat is flat-footed, unable to react normally to the
situation. A flat-footed character loses his Dexterity bonus
to AC (if any) and cannot make attacks of opportunity.

Specifically, in the wording of the two conditions. ..."can take no actions"..., and ..."has not yet acted during combat is flat-footed..."

Thoughts, opinions, clarifications?

Sovereign Court

Their initiative count still comes up, they just can't take any actions. You having your turn in initiative is what it's talking about for flat-footed.

PRD wrote:
Flat-Footed: At the start of a battle, before you have had a chance to act (specifically, before your first regular turn in the initiative order), you are flat-footed.

So if your dazed you'll still clear flat-footed on your turn. It'd be the same as if you just chose to not take any actions.


Morgen is right. You don't have to do anything to become un-flat-footed (curved-footed?) ... it just happens.


I agree with Morgen, but I see a potential contradiction here due to different wordings.

Combat - Flat-footed wrote:
Flat-Footed: At the start of a battle, before you have had a chance to act (specifically, before your first regular turn in the initiative order), you are flat-footed.
Glossary - Flat-footed wrote:
A character who has not yet acted during a combat is flat-footed, unable to react normally to the situation. A flat-footed character loses his Dexterity bonus to AC (if any) and cannot make attacks of opportunity.

The former (which is probably the more relevant, since it's in the rules themselves and not in the glossary) implies the reason you aren't flat-footed is because you've had the chance to act; it doesn't state you had to act, only that your chance - your turn in initiative - had come up.

The latter would imply that it's actually acting that removes it, not simply having had the chance to act.

Might be a minor thing to fix in future printings, just so the definition and the combat rules are consistent.

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