Dervish Dancing Halfling Monk (Who is really a Human)


Advice

Shadow Lodge

OK, so, I'm building a PFS Monk/Cleric/Fighter that is going for Dervish Dancing a Scimitar. I have the flavor for it

here:
He was very small as a child, and he lived in an eastern area where you could only have 1 child or you had to pay a large tax. His parents left him at a halfling church of Sarenrae, and when he was just old enough to start training, he had left the church to fetch something from town, and the halflings had been captured and enslaved. He then spent years practicing martial practices and worshiping sarenrae, he trained with the scimitar and unarmed strike (Because that was all he had to train with) vowing to some day put an end to all slavery. However, he went totally insane and started thinking he was a massive halfling, because he spent too many years alone in a church.
if anyone cares to read it (and understand the title of the thread). My idea for the progression of the character is
Dervish Monk:

Monk1/Cleric1/Fighter1/Monk9

Feats
1:Weapon's Finesse
1M:Scorpion Style
3:Crusader's Flurry
3F:Dervish Dance

Stats
Str12
Dex18(16+2Human)
Con12
Int10
Wis18(16+2Human)
Cha7

Dual talent alternate trait to give me the +2 to Dex and Wisdom.
Reactionary Trait
Random Andoran Faction Trait (not sure which)


I was planning on spending the first few levels to use spam Scorpion Style to help shape the field and, since a lot of people have been playing squishy casters, help keep the bad guys away from the casters (since I can't hurt anything).

1.)I'm not sure if I should go with trying to get a copy of Blood of Angels and play a Gauruda Blooded Aasimar to get more things from my race, but I don't know if I will be able to afford it for a while, and want to play this character soon, to get it to 3rd level. Any suggestions on a different legal society race? I'd like to keep it medium because otherwise I am stuck at 1d6 damage when I get a +1 Impact Scimitar in the later area of the game.

2.)Any suggestions on how I can get Crusader's Flurry Faster? Maybe an Archetype for Clerics?

3.)Any suggestions on the Andoran Faction Trait?

4.)Any good feats to take after this? At the moment I'm looking at the monk bonus feat and I'm thinking Combat reflexes, followed by Gorgon's Fist and Medusa's Wrath, but I have no idea about other feats. Also, is there a feat that lets my flurry of blows advance while multi-classing? Like Shaping Focus for Monks?

Thanks in advance.


There's a Crusader archetype for the Cleric, that details a more martial-oriented priest.

You might also want to consider a dip of Dawnflower Dervish instead of a Fighter dip - it gives you Dervish Dance without needing Weapon Finesse.

Another possibility is to aim for the Guided Hand feat, and cut down on some of the MAD. It doesn't help with weapon damage, just to-hit rolls, but it might be of some help.

Shadow Lodge

BigJohn42 wrote:

There's a Crusader archetype for the Cleric, that details a more martial-oriented priest.

You might also want to consider a dip of Dawnflower Dervish instead of a Fighter dip - it gives you Dervish Dance without needing Weapon Finesse.

Another possibility is to aim for the Guided Hand feat, and cut down on some of the MAD. It doesn't help with weapon damage, just to-hit rolls, but it might be of some help.

Thanks, BigJohn, but Dawnflower Dervish is out because I need Weapon's Finesse anyway to use unarmed strike for the first few levels, unless I take it at first level in which case I'd need to be more MAD because I would need charisma to do any of the fun bard stuff. Guided Hand requires me to take channel smite AND guided hand to get the same effect as just taking Weapons finesse. The Crusader Archetype is great though, because Sarenrae gives domains that aren't multi-class friendly, so I don't need it and so I will be taking that for Weapon Focus (Scimitar) or (Unarmed Strike).


Have you considered Crane Style instead of Scorpion? It won't give you the same battlefield control but it synthesizes really nicely with Dervish Dance (since you have to have a free hand to use both). That would open up Crane Wing and Crane Riposte down the road (deflect one attack per round when fighting defensively and a free AoO when you deflect an attack).

Shadow Lodge

fretgod99 wrote:
Have you considered Crane Style instead of Scorpion? It won't give you the same battlefield control but it synthesizes really nicely with Dervish Dance (since you have to have a free hand to use both). That would open up Crane Wing and Crane Riposte down the road (deflect one attack per round when fighting defensively and a free AoO when you deflect an attack).

I did consider Crane Style carefully. It seems great, but I have to wait 'till 3rd level to take it, and it requires a swift action to activate. The fight defensive bonus is great, but I will settle for taking the -4 for +2-3 when I am being defensive. Also, you can use both, because scorpion style isn't a style feat, it was released in the Core Rulebook before style feats existed. I'll still consider it though, Probably take it some time after 3rd level. Thanks fretgod.


ArmouredMonk13 wrote:
The Crusader Archetype is great though, because Sarenrae gives domains that aren't multi-class friendly, so I don't need it and so I will be taking that for Weapon Focus (Scimitar) or (Unarmed Strike).

You need Weapon Focus with your deity's favored weapon for Crusader's Flurry. The Crusader archetype with Weapon Focus (deity's favored weapon) saves you an additional feat/level before you can pick up Crusader's flurry.

For a medium race with +2 Dex and Wisdom, check out the Tengu. (And hey, it's kind of birdy, too!)

I know you asked about Andoran traits, but Sarenrae has some nice religion traits; my favorite is "Blade of Mercy"--do non-lethal damage with a slashing weapon at no penalty. "Strength of the Sun" (+1 to all Charisma checks during the day) is also good.

If you want to do a "raised by Halflings" type of character, you could consider the "Adopted" trait and a Halfling racial trait. There are some really good ones, but the most popular is "Helpful" (give +4 on Aid another checks instead of +2).

I'll have to re-check Andoran traits. Most of favorite ones would not be useful for your build (e.g., "Captain's Blade" to get Acrobatics as a class skill).

Shadow Lodge

Gwen Smith wrote:

You need Weapon Focus with your deity's favored weapon for Crusader's Flurry. The Crusader archetype with Weapon Focus (deity's favored weapon) saves you an additional feat/level before you can pick up Crusader's flurry.

For a medium race with +2 Dex and Wisdom, check out the Tengu. (And hey, it's kind of birdy, too!)

I know you asked about Andoran traits, but Sarenrae has some nice religion traits; my favorite is "Blade of Mercy"--do non-lethal damage with a slashing weapon at no penalty. "Strength of the Sun" (+1 to all Charisma checks during the day) is also good.

If you want to do a "raised by Halflings" type of character, you could consider the "Adopted" trait and a Halfling racial trait. There are some really good ones, but the most popular is "Helpful" (give +4 on Aid another checks instead of +2).

I'll have to re-check Andoran traits. Most of favorite ones would not be useful for your build (e.g., "Captain's Blade" to get Acrobatics as a class skill).

Thanks, Gwen. I forgot you need the weapon focus for crusader's flurry, so I will definitely take Crusader archetype. I had forgotten about looked at tengu, and it looks great for the glide (to allow me to Qinggong away the Slow Fall) so I will probably be a tengu. As for the traits, Andoran trait was just a fluff factor, and a Sarenrae trait works just as well, if not better, for fluff. Aid Another adopted trait I might take as well, because my first 2 levels I am pretty much buff/support/crowd control, without the AOE's or Buff spells to Buff/Crowd Control, so support seems like a nice fall back.


ArmouredMonk13 wrote:
fretgod99 wrote:
Have you considered Crane Style instead of Scorpion? It won't give you the same battlefield control but it synthesizes really nicely with Dervish Dance (since you have to have a free hand to use both). That would open up Crane Wing and Crane Riposte down the road (deflect one attack per round when fighting defensively and a free AoO when you deflect an attack).
I did consider Crane Style carefully. It seems great, but I have to wait 'till 3rd level to take it, and it requires a swift action to activate. The fight defensive bonus is great, but I will settle for taking the -4 for +2-3 when I am being defensive. Also, you can use both, because scorpion style isn't a style feat, it was released in the Core Rulebook before style feats existed. I'll still consider it though, Probably take it some time after 3rd level. Thanks fretgod.

Right good catch. Forgot about that.

I'm actually hoping to play a Weapon Master/Duelist at some point in the near future with Dervish Dance and the Crane Style tree, which is why I mentioned it. I like your build idea, though. Looks fun.

Shadow Lodge

So right now I am looking at a

Dervish Monk:
Stats
Str12
Dex18(16+2Tengu)
Con10(12-2Tengu)
Int10
Wis18(16+2Tengu)
Cha7

Qinggong Monk1/Crusader1/Fighter1
Feats
1:Weapon's Finesse
1M:Scorpion Style
1M:Stunning Fist
2C:Weapon Focus (Scimitar)
3:Crusader's Flurry
3F:Dervish Dance

Future Feats:
4M:Combat Reflexes
5:Crane Style
7:Crane Wing
8M:Gorgon's Fist
9:Crane Riposte
11:Improved Critical Scimitar
12M:Medusa's Wrath

Attacks:
Flurry of Scimitars +5/+5 1d6+4/1d6+4
Flurry of Feathers +3/+3 1d6+1/1d6+1
Scimitar +6 1d6+4
Unarmed Strike +5 1d6+1
Aid Another +6, +4 to attack or AC

Special Abilities
Flurry of Blows:TWF with full BAB using certain weapons
Scorpion Style:Fort Save (DC15) or base speed=5ft.
Stunning Fist:Fort Save DC15 or be stunned.
Glide:Drift down from heights with successful fly checks
Helpful:Provide +4 when Aid Another
Channel Energy 1/day:Heal 1d6 in a 30ft. radius sphere
Dervish Dance:Dex to damage with scimitar.

Traits:Reactionary
Adopted>Helpful

Initiative+6

Any suggestions on domains, different feats/feat progressions? Does anyone know about something that can advance my flurry to a max of my level, while multi-classing?

Shadow Lodge

*bump*

Shadow Lodge

Decided on the Conversion Inquisition because the ability to use my Wisdom on social skills will make my 7 charisma only effect the channel energy that I will probably only use if the party is literally just about to die. The Qinggong power I will get instead of slow fall will be Deny Death because of the silly awesomeness of that feat, so I have kind of figured out the character. One question though, do inquisitions grant spells prepared for clerics that take them? I only ask because, I will only get a few spells a day and a domain spell would be great.

Liberty's Edge

No domain spells or spell slots for Inquisitions. Even if you are a Cleric

Shadow Lodge

Got it. Thanks black raven.

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