
Lavode de'Morcaine |

Looking for a kinda weird PC that I might play in the next campaign. The last couple have been fairly ‘standard’ builds and I want to stretch myself this time.
It may not really be new, but it’s new for me. I want someone where his ancestors have been afflicted by magic over succeeding generations. Now the magic almost controls him more than he controls the magic. The magic is his primary tool and primary burden. Looking for some help in how do this and still have a playable PC.
My thoughts on what seem to fit are:
- Seems more like a spontaneous caster than a prepared caster (though a couple of cleric domains like madness seem to fit very well). So probably oracle, sorcerer, or summoner.
- oracle heavens and dark tapestry mysteries
- oracle dual cursed archtype (maybe possessed?)
- oracle haunted, tongues, and blackened curses
- sorcerer aberrant, abyssal, celestial, infernal, destined, undead, protean, shadow (and the wildblooded versions of these)
- eldritch heritage of one of the above bloodlines
- summoner synthesist or blood god dsciple
- races like wayang, samsaran, fetchling, aasimar, and tiefling seem applicable
Mechanically, I’m looking for a primary caster not a gish. Though I’m not opposed to touch spells.
I guess I’m kinda leaning toward a crossblooded sorcerer (maybe with yet another bloodline's powers through eldritch heritage).
Have you tried anything like this? Any advice or other ideas?

Lavode de'Morcaine |

I talked to a couple other guys about the spellscar mystery.
Well, they didn't actually give me a "heck no!" But they didn't seem very happy with it. Looks like tremendous potential to drag things out and/or occasionally really mess up your allies at a critical junture. We're going to look over it some more.
But I probably better have an alternate. Any other ideas?

Lord Pendragon |

I don't have the knowledge to participate in the thread really, just wanted to stop in and say thank you for taking your fellow players' feelings into consideration.
I've known too many players who had "cool" character concepts that basically screwed over the rest of the players, and didn't care about that at all.
I am not against outlandish ideas, but I am one of those players that finds their fun ruined when my fellow players go with certain concepts, and it's wonderful to see that not everyone who enjoys such concepts is selfish about it at the same time.
I hope it works out, for you and your group. :)

Lavode de'Morcaine |

Oh, I am definitely not going to do something that will take fun away from the others. Some groups would have no problem with a bunch of random results and some will hate it.
We just haven't really decided if it will do all that much. The more we read through it, the primal events really aren't likely to happen all that often. We may have few mock combats to see if it really makes much difference.
But if it is too intrusive, I need a back-up concept for some who has been afflicted by magic.

Lord Pendragon |

But if it is too intrusive, I need a back-up concept for some who has been afflicted by magic.
*nod* I wish I could provide you more help personally, but I'm new to Pathfinder myself, so I have very little knowledge of builds in general and unusual classes in particular.
I do hope others more knowledgeable than me will be able to give you the guidance/inspiration you need. :)

TheRedArmy |

I don't have the knowledge to participate in the thread really, just wanted to stop in and say thank you for taking your fellow players' feelings into consideration.
I've known too many players who had "cool" character concepts that basically screwed over the rest of the players, and didn't care about that at all.
I am not against outlandish ideas, but I am one of those players that finds their fun ruined when my fellow players go with certain concepts, and it's wonderful to see that not everyone who enjoys such concepts is selfish about it at the same time.
I hope it works out, for you and your group. :)
I want to second Pendragon's sentiments. I've have my characters abused in more ways than one because when I mentioned the character to everyone they're like "That sounds cool" then when we start playing I suddenly become everyone's favorite PC to s&$+ on.
Lavode - and you too, Pendragon - are always welcome as a guest player in my games. You ever find yourself in southern Louisiana, let me know.
EDIT: Forum auto-changes ones' profanity. Didn't know that.

Lavode de'Morcaine |

They did not like the random effects of the spell scar mystery even though they don't seem like they would happen that often. So I think that is out for now.
Ok, so I thinking cross blooded sorcerer. With the Aberrant and Destined bloodlines. The 1st and 3rd abilities from destined and the 9th and 15th ability from aberrant
Human for some extra spells and skill points (the rest of the character should be odd enough to not get bored with vanilla human).
Str 7, Dex 12, Con 14, Int 12, Wis 8, Cha 20(18+2)
Spells Known Selection – Going for thematic or spells I’ve not seen used much. Haven’t narrowed down the selection or picked the order of learning yet. Will definitely have at least 1 defensive and 1 offensive spell of each level.
- 0 - dancing lights, ghost sound, haunted fey aspect
- 1 - air bubble, detect secret doors, ear piercing scream, memory lapse, polypurpose panacea, shock shield, stumble gap, touch of gracelessness, vanish
- 2 - animal aspect, burning gaze, dust of twilight, glide, hideous laughter, mad hallucination, skin send, spectral hand (or may just buy a wand of this), spontaneous immolation, touch of idiocy, unnatural lust
- 3 - ablative barrier, arcane sight, eruptive pustules, hostile levitation, mad monkeys, shifting sands, wind wall
Feats
- 01 - skill focus, know (dungeoneering or nature) and bouncing spell
- 03 - eldritch heritage (arcane familiar scorpion +4 init)
- 05 - eldritch heritage (deep earth OR verdant)
- 07 - piercing spell OR leadership (not sure what but some bizarre aberration cohort)
- 09 - improved familiar (maybe homonuculous)
- 11 - improved eldritch heritage (arcane)
- 13 - improved eldritch heritage (deep earth OR verdant)
What do you think? Viable or a paste-eater?