questions related to cave druids and carnivorous crystals


Rules Questions


I figured I would ask some rules questions here, because I have an interesting build, and I would like some public opinion about some of the sketchier things the build is doing.

I know the protocol is to ask one question per thread...but, I don't really want to be a forum hog.

1. What is the damage die of a Huge-sized Carnivorous Crystal? The Improved Natural Attack feat doesn't have a listing for 7d8.

2. If a cave druid uses wild shape to turn into an ooze, do they lose their vision or hearing? An ooze is naturally blind (that's in the ooze traits), but the polymorph effect doesn't confer any changes in type or creature type abilities. On the other hand, the cave druid does have the 'no discernable anatomy' feature, and it's a little hard to imagine a druid turned into an ooze who can see without eyes. Then again, you can gain a similar ability with elemental body III, and presumably you don't lose your eyesight there.

3. Can a druid wild shape into the form of a chimpanzee? The polymorph rules would indicate no, but...it's not like variant animals don't exist, they're just not written out in the text using the named templates. I think the only creature I've seen so far that started out as a variant monster but isn't one anymore is the Deadly Mantis.

4. Can a character learn Weapon Focus (slam) if they only have 5 minutes worth of slam attack? beast shape I would let you turn into a dolphin (or possibly a chimpanzee), but a potion of that will only last for 5 minutes. Is that enough time to learn a feat? (This is probably a GM interpretation question more than anything else.)

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1. Hrm. 7d8 is a very unsual base damage. since 1d8 becomes 2d6, maybe a Large ooze would do 14d6? Thus a Huge 21d6?

2. Since nothing indicates that they gain all the ooze traits, they don't gain blindness.

3. I'd probably allow it ina home game, but it's almost certainly not ok for PFS.

4. You can't have a potion of beast shape I as it is a personal spell. Let's presume instead someone has a wand of it. If I wanted to be restrictive, I'd use the Fly skill as a guideline and say you have to be able to have a slam attack each day. But, honestly, nothing prevents you from taking any feat you meet the prereqs for, whether or not you can actually use it. A barbarian can take Quicken Spell if they like. So a human can take Weapon Focus (tail slap) or (wings), they just have usually wasted a feat choice.


Leaving a dot here.


ryric wrote:
4. You can't have a potion of beast shape I as it is a personal spell. Let's presume instead someone has a wand of it. If I wanted to be restrictive, I'd use the Fly skill as a guideline and say you have to be able to have a slam attack each day. But, honestly, nothing prevents you from taking any feat you meet the prereqs for, whether or not you can actually use it. A barbarian can take Quicken Spell if they like. So a human can take Weapon Focus (tail slap) or (wings), they just have usually wasted a feat choice.

The trouble is here (this is the reason I ask)

1. Weapon Focus requires the user to have proficiency in the chosen weapon.
2. Both the polymorph rules and the druid weapon proficiency section call out that you are proficient in whatever natural attacks your new form provides you.
3. Presumably if you have proficiency when you are polymorphed, then you don't have it when you aren't.
4. The build I have in mind is trying to take Weapon Focus (slam) very early, before as a druid she would have access to wild shape.

Hence my question.

So, the Fly skill rules say you can't take ranks in it unless you possess 'reliable' means to use the ability. So a wand of fly qualifies? I mean, the Fly rules don't actually say you have to fly every day, just that you possess the ability to become airborne reliably.

That is an expensive wand...but a good answer.

Sczarni

ohako wrote:

I figured I would ask some rules questions here, because I have an interesting build, and I would like some public opinion about some of the sketchier things the build is doing.

I know the protocol is to ask one question per thread...but, I don't really want to be a forum hog.

1. What is the damage die of a Huge-sized Carnivorous Crystal? The Improved Natural Attack feat doesn't have a listing for 7d8.

2. If a cave druid uses wild shape to turn into an ooze, do they lose their vision or hearing? An ooze is naturally blind (that's in the ooze traits), but the polymorph effect doesn't confer any changes in type or creature type abilities. On the other hand, the cave druid does have the 'no discernable anatomy' feature, and it's a little hard to imagine a druid turned into an ooze who can see without eyes. Then again, you can gain a similar ability with elemental body III, and presumably you don't lose your eyesight there.

3. Can a druid wild shape into the form of a chimpanzee? The polymorph rules would indicate no, but...it's not like variant animals don't exist, they're just not written out in the text using the named templates. I think the only creature I've seen so far that started out as a variant monster but isn't one anymore is the Deadly Mantis.

4. Can a character learn Weapon Focus (slam) if they only have 5 minutes worth of slam attack? beast shape I would let you turn into a dolphin (or possibly a chimpanzee), but a potion of that will only last for 5 minutes. Is that enough time to learn a...

1. I've been seeing things from 7d8 to 21d8. It's slam in Medium form is 7d8. I'm fairly certain you would acquire that. With Improved Natural Attack I believe it would go to 9d8. With Strong Jaw it would climb to I think 14d8 or 13d8.

2. You would not lose your sight. For the Druid forms it tells you what you receive with the form. Blind is not one of them. "This spell functions as beast shape II, except that it also allows you to assume the form of a Diminutive or Huge creature of the animal type. This spell also allows you to take on the form of a Small or Medium creature of the magical beast type. If the form you assume has any of the following abilities, you gain the listed ability: burrow 30 feet, climb 90 feet, fly 90 feet (good maneuverability), swim 90 feet, blindsense 30 feet, darkvision 60 feet, low-light vision, scent, constrict, ferocity, grab, jet, poison, pounce, rake, trample, trip, and web." Sounds stupid, but that's how the wording works out for this. Maybe your eyeballs are left floating around in there so that someone can chainshot them out and slice them with a master sword?

3. I don't know enough about this to answer.

4. Yes. You can take it, but it's effects will not come into use until the correct circumstances are met. Sounds like a waste honestly...
The prerequisites are there to let you know if you can USE it, not if you can ACQUIRE it. If you want to waste feats, have at it!


You cannot take weapn focus slam with no ability to use a slam attack. From what i understand the requirement for taking any feat is that you have access to the form or Stewart for 24 hours. Basically if you have 11 str you cannot get power attack. But with a belt of str you can. Just bull strength isnt sufficient.

Basically its actually by the rules difficult for a druid to get imp natural attack or weapon focus claw. That said I think is fairly common perspective to left them do so.

Sczarni

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I've been staring at this trying not to read too into it...

"Prerequisites
Some feats have prerequisites. Your character must have the indicated ability score, class feature, feat, skill, base attack bonus, or other quality designated in order to select or use that feat. A character can gain a feat at the same level at which he gains the prerequisite.

A character can't use a feat if he loses a prerequisite, but he does not lose the feat itself. If, at a later time, he regains the lost prerequisite, he immediately regains full use of the feat that prerequisite enables."

Perhaps my initial answer was incorrect.


Mojorat wrote:

You cannot take weapon focus slam with no ability to use a slam attack. From what i understand the requirement for taking any feat is that you have access to the form or Stewart for 24 hours. Basically if you have 11 str you cannot get power attack. But with a belt of str you can. Just bull strength isn't sufficient.

Basically it's actually by the rules difficult for a druid to get imp natural attack or weapon focus claw. That said I think is fairly common perspective to left them do so.

Hmm, I don't see this 24 hour requirement in the feats rules. Where did you see that?

Kazumetsa Raijin wrote:
1. I've been seeing things from 7d8 to 21d8. It's slam in Medium form is 7d8. I'm fairly certain you would acquire that. With Improved Natural Attack I believe it would go to 9d8. With Strong Jaw it would climb to I think 14d8 or 13d8.

I think 14d8 is the right answer. If you look at the rate of dice growth per step, you'll notice a steady increase per step. 14d8 is the smallest dice between 12d8 and a hypothetical 16d8 that offers a commensurate increase...::head swimming::

Kazumetsa Raijin wrote:

4. Yes. You can take it, but it's effects will not come into use until the correct circumstances are met. Sounds like a waste honestly...

The prerequisites are there to let you know if you can USE it, not if you can ACQUIRE it. If you want to waste feats, have at it!

It's not a waste. After Weapon Focus you take Feral Combat Training (slam), and now you can flurry with 7d8 punches at 10th level.


Because ( at least for attributes ) 24 hrs seems to be the point where temporary buffs are treated like permanent ones. So using my power attack example a 11 str rogue cant have bull str cast on him so it is on him when he lvls. He has to have a belt of giant str + 2 on prior to leveling.

Basically when you level your character temporary buffs should have no effect on the ability to take feats.

Sczarni

Cave Druid - Wildshape
"A cave druid gains this ability at 6th level, except that her effective druid level for this ability is equal to her druid level –2. She cannot use wild shape to adopt a plant form. At 10th level, the cave druid can assume the form of a Small or Medium ooze as if using beast shape III, and at 12th level that of a Tiny or Large ooze as if using beast shape IV (treating the ooze as if it were a magical beast without a natural armor bonus). When in ooze form, the cave druid has no discernible anatomy and is immune to poison, sneak attacks, and critical hits."

Beast Shape III
"School transmutation (polymorph); Level alchemist 5, magus 5, sorcerer/wizard 5; Domain animal 5

DESCRIPTION
This spell functions as beast shape II, except that it also allows you to assume the form of a Diminutive or Huge creature of the animal type. This spell also allows you to take on the form of a Small or Medium creature of the magical beast type. If the form you assume has any of the following abilities, you gain the listed ability: burrow 30 feet, climb 90 feet, fly 90 feet (good maneuverability), swim 90 feet, blindsense 30 feet, darkvision 60 feet, low-light vision, scent, constrict, ferocity, grab, jet, poison, pounce, rake, trample, trip, and web.

Diminutive animal: If the form you take is that of a Diminutive animal, you gain a +6 size bonus to your Dexterity, a -4 penalty to your Strength, and a +1 natural armor bonus.

Huge animal: If the form you take is that of a Huge animal, you gain a +6 size bonus to your Strength, a -4 penalty to your Dexterity, and a +6 natural armor bonus.

Small magical beast: If the form you take is that of a Small magical beast, you gain a +4 size bonus to your Dexterity, and a +2 natural armor bonus.

Medium magical beast: If the form you take is that of a Medium magical beast, you gain a +4 size bonus to your Strength, and a +4 natural armor bonus."

Carnivoorous Crystalline Ooze
"Carnivorous Crystal CR 11
XP 12,800
N Medium ooze (earth, extraplanar)"

Ooze Type & Subtype
"An ooze is an amorphous or mutable creature, usually mindless.

An ooze has the following features.

d8 Hit Die.
Base attack bonus equal to 3/4 total Hit Dice (medium progression).
No good saving throws.
Skill points equal to 2 + Int modifier (minimum 1) per Hit Die. However, most oozes are mindless and gain no skill points or feats. Oozes do not have any class skills.
Traits: An ooze possesses the following traits (unless otherwise noted in a creature's entry).

Mindless: No Intelligence score, and immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects). An ooze with an Intelligence score loses this trait.
Blind (but have the blindsight special quality), with immunity to gaze attacks, visual effects, illusions, and other attack forms that rely on sight.
Immunity to poison, sleep effects, paralysis, polymorph, and stunning.
Some oozes have the ability to deal acid damage to objects.
Not subject to critical hits or flanking. Does not take additional damage from precision-based attacks, such as sneak attack.
Proficient with its natural weapons only.
Proficient with no armor.
Oozes eat and breathe, but do not sleep."

~~A wand or potion of beast shape(I) anything will not turn you into an Ooze. An Ooze isn't a beast, or magical beast. So yes, all of that IS wasted. :T A CAVE DRUID can turn into an Ooze AS IF USING Beast Shape III. Notice the specifics.~~

Also, if it was possible to use beast shape(I/II/III/IV/V) to acquire an Ooze form, then what the hell is all of melee ever doing messing around with anything aside from Oozes? :P Every melee class and their mother would be a Carnivorous Crystalline Ooze.


Mojorat wrote:

Because ( at least for attributes ) 24 hrs seems to be the point where temporary buffs are treated like permanent ones. So using my power attack example a 11 str rogue cant have bull str cast on him so it is on him when he lvls. He has to have a belt of giant str + 2 on prior to leveling.

Basically when you level your character temporary buffs should have no effect on the ability to take feats.

Hmm, that seems fair. What if I had a beaststrike club? Would that work?

Kazumetsa Raijin wrote:
stuff

So, you're saying that a cave druid can turn into an ooze, only they can't, because the 'as if' power doesn't let anybody do that normally?

Please forgive me, but that seems like saying zen archers can use flurry of blows with a bow, only they can't because regular monks can't do that.

beast shape III only lists for reference the extra abilities a cave druid can get when wild shaped into an ooze, which is practically nothing. I think there might be an ooze out there with grab, but that's about it.

A wand of beast shape I would let me turn into a dolphin for 5 minutes, which would let me use dolphin-fu powers at level 5 (instead of level 6). Or, presumably I could flurry with a beaststrike club set to slam.

Sczarni

You're not reading into the "stuff" the RAW stated correctly, or what I just explained to you. Read it again, and this time thoroughly.

It's basically telling you because you're a CAVE DRUID, you can use Wildshape for the purposes of turning into an Ooze. No one else can turn into an Ooze, unless somehow specifically stated by a spell, ability, feat, etc. Wildshape is that one exception. Druids have Wildshape. Cave Druid archetype gives Wildshape access to Oozes. Yes it utilizes Beast Shape, but keeps it unique to the druid class by turning it into a variation known as Wildshape with the ability to adapt by Archetype to other variations of what it can or can't do. Specific trumps general; Always.

A monk uses Flurry as if using TWF, but it's still not TWF. Flurry and TWF are not the same thing. Just because you have Flurry, doesn't mean you qualify for Feats that require TWF. Also, Flurry cannot be combined with certain other attacks, as opposed to TWF that can. Flurry is Unique to the monk in comparison to TWF, just like Wildshape is to the druid in comparison to Beast Shape/Plant Form/Elemental Body.

Great, a Dolphin is a beast(animal). That makes sense. An ooze isn't a beast(animal); It's an ooze. You can flurry with your blowhole and go squirtle on some goblins for all I care. It's legit. Under the influence of strictly Beast Shape(whatever), you're limited to and currently using Animal(beast) options.

If I'm incorrect, then please give me the RAW, RAI, Interpretation, and FAQ proving otherwise. If I am incorrect I would love to know for future posts and whatnot.

Again, if you could be an Ooze with Beast Shape, then why even bother with Wildshape? Everyone would be turning into an Ooze if possible and the Wildshape ability would be worthless.

I sense you greatly desire this combination of spells/abilities to work REALLY BADLY, but do not let that cloud your judgement. It's in plain sight. I'm not trying to rain crap on your parade, I'm just telling exactly how it is.


Uh, can a multiclass monk/cave druid wild shape into an ooze and use the feat Feral Combat Training (slam) to flurry with a (extremely deadly, hehe) crystalline pseudopod?

I was wondering specifically about beast shape I because I wanted to know if you could use it to qualify for Weapon Focus (slam) (by turning into a dolphin and beating on some floating hay bales for 5 minutes). Apparently you can't, but maybe a beaststrike club will work (that item even specifically calls out Weapon Focus).

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