
Airon87 |

Hello guys.
The "disc one final boss" of my campaign is coming up, and I want it to be an epic an very hard battle. I would not mind one of the PCs dying, I have the resurrection subplot ready, but it is by no mean a necessity.
The party is so composed
Fighter (rondelero fighter) 8
Witch 8
Sorcerer (air elemental bloodline) 8
Cleric of Pharasma 8
Ranger 6/Rogue 2
they have standard equipment for their level and the PCs are not really optimized, but still built in a smart way.
The fight will put them against the champions of a heavily LN deity. I was thinking of having them face a Cleric, an (alternate) Paladin and an Inquisitor, all level 10.
The paladin will have Smite Chaos instead of Evil (3/5 PCs are chaotic).
Do you think this will be hard enough, too hard, too easy? SHould I equip them as PCs or NPCs?
If everything goes as I imagine, the PCs will storm a tower and find these 3 defending a vault - so both parties will have time to cast preparatory spells, but the space will be more or less confined.
Can I get some fellow GM's opinion/advice?
Thank you!