| Paige Stormblood |
Hey guys I'm currently deciding which campaign setting I want to have our next gamer's group situated in and It's come down to either Glorantha (The world governed by magic and shaped by myth) and Golarion (Pathfinder's very own campaign setting).
The thing is both have their appeals.
Glorantha is a very detailed and unique world which is governened not by physics but by magic. However it isn't as flexible theme wise.
Golarion is granted a kitchen sink setting, but is still quite detailed and allows use to have out campaign set in any theme or trope we want.
Please tell me your opinions on both so as it could hopefully make picking one abit easier hehe.
xx
Pan
|
Glorantha? Just read a little on the wiki. Seems cool enough but I dont know enough about it to say wether its good or not. I use Golarion pretty much because of the APs and PFS. Its kitchen sink like you say.
If I was going to homebrew a game I would probably make my own setting. I have always wanted to and been kicking ideas around. My players wouldn't stay interested though and eventually I would lose interest too. Maybe one day.
| Ylissa |
Golarion will have more ongoing support...
Glorantha - its actually fairly flexible theme wise; especially when you look at the different cultures. Want a classic Glorantha game? Lunor occupation of Sartar. Something more medieval? Look to the Monotheists. Something more oriental? Look to Kralorela. It is also good for themed campaigns, based on culture, race or religion.
Would game system make a difference to your choice? Also, player familiarity may be a guide - if they are used to Golarion, maybe Glorantha would be a change?
Reasonable handy site -
http://glorantha.wikia.com/wiki/Main_Page
- though it does highlight there is a lot of stuff out there for the setting, possibly fragmented.