Slamy Mcbiteo
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So I have been trying to understand how Acrobatics and how it works when avoiding AoO. It seems currently in our gaming community there are two interpretations.
A. You make a single Acrobatics vs CMD for each foe that could take an AoO on you. If you beat there CMD you can move freely with out fear of AoO for the rest of your move action. Meaning you do not have to reroll acrobatics if you were to leave a second square threatened by the any of the foes that you already rolled against.
Example
A rouge and orc are in a 15 foot wide hallway, the Rogue wants to get by the orc. Hey moves forward, first move is into the square to the orc's forward right, since he is entering a square and not leaving the squarer no AoO.
When the Rogue wants to move into the square directly to the right of the Orc, he will provoke and AoO because he is leaving the threaten square, forward right of the orc. He makes an acrobatics, he beats the orcs CMD so not AoO.
Since he beat the orcs CMD on the Acrobatics he can coninue moveing with out provoking and AoO.
B. You make a single Acrobatics vs CMD for each foe that could take an AoO on you for every threaten square you leave.
Example
A rouge and orc are in a 15 foot wide hallway, the Rogue wants to get by the orc. Hey moves forward, first move is into the square to the orc's forward right, since he is entering a square and not leaving the square no AoO.
When the Rogue wants to move into the square directly to the right of the Orc, he will provoke and AoO because he is leaving the threaten square, forward right of the orc. He makes an acrobatics, he beats the orcs CMD so not AoO.
Now since he wants to continue moving forward into the square on the orcs left rear he makes another Acrobatics vs the Orcs CMD.
I seached through the forums and even found the FAQ that Jason B put out.
Acrobatics FAQ
But it seems there is one line that seems to be the issue
Acrobatics allows you to make checks to move through the threatened area of foes without provoking attacks of opportunity. You must make a check the moment you attempt to leave a square threatened by an enemy, but only once per foe.
What does the part mean, once per foe. People are arguing that the statement means once per foe per move action or once per foe per leaving a threatened square(provoking event).
Personally I could see both making sense but just trying to make sure I rule it correct. I am sort of looking for rules to back this up which is what I have been having a hard time finding.
Thank you in advance
| Komoda |
I think the wording might have changed becasue it appears even more clear to me than I remember:
Moving out of more than one square threatened by the same opponent in the same round doesn't count as more than one opportunity for that opponent.
So 1 attack/enemy/round.
Now once per foe, would mean once per foe per round. If there are 3 foes, there would be 3 checks in the round.
| Kazaan |
Now once per foe, would mean once per foe per round. If there are 3 foes, there would be 3 checks in the round.
That's basically it. If you would normally provoke AoO from 3 different enemies over the course of your movement, you make three separate rolls; 1 for each foe. You can't roll good (ie. get a 19) vs the first enemy and use that roll for the other two, you've got to roll 3 times altogether.
Slamy Mcbiteo
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Hmmm so I found that line it is under this headng
Combat Reflexes and Additional Attacks of Opportunity:
If you have the Combat Reflexes feat, you can add your Dexterity bonus to the number of attacks of opportunity you can make in a round. This feat does not let you make more than one attack for a given opportunity, but if the same opponent provokes two attacks of opportunity from you, you could make two separate attacks of opportunity (since each one represents a different opportunity). Moving out of more than one square threatened by the same opponent in the same round doesn't count as more than one opportunity for that opponent. All these attacks are at your full normal attack bonus.
I am not questioning that...what I really want to know is if one acrobatics per foe covers all squares that foe threatens. Or do I have to make an acrobatics every time I leave a threatened square? Understanding that if they took an AoO it does not matter any more. I am not trying to get get more AoOs a round just trying to see if there are more chances to get one.
We understand they can only take one AoO per round...the issue is do I have to roll acrobatics every time I leave a square threaten by a foe or just once per the entire move action.
I am over thinking this? lol maybe I am...
| Kazaan |
One acro check per foe covers all squares that foe threatens. You can literally somersault circles around him and all he can do is give you dirty looks. Even if they had combat reflexes and you moved without making an acrobatics check, you could tank his AoO and then run circles around him and he can't make another AoO for the rest of that move action even if his dex mod were in the bajillions.
| Komoda |
I am not sure what you are asking if you are not asking what has already been answered.
The short answer is yes.
The long answer is yes because:
You provoke an attack for leaving any number of threatened squares:
1 time no matter how many squares
1 time per opponent
in any 1 round
So it would look like this
1 squares * x opponents * x rounds = How many times I have to roll my Acrobatics checks.
Since all the numbers of squares only equal 1 provocation, that is a constant 1.
The opponents can change each round so that is a variable.
You can only tumble in the course of 1 round, so that is a constant of a 1. If you need to tumble for 2 rounds, start the equation over again at the start of the second round.
So, with one (1) combatant it would be:
1 * 1 * 1 = 1 Acrobatics skill checks.
With the two (2) combatants it would be:
1 * 2 * 1 = 2 Acrobatics skill checks.
With the three (3) combatants it would be:
1 * 3 * 1 = 3 Acrobatics skill checks.
Notice the pattern that all that math equals the number of combatants? It can be simplified to:
Combatants that threaten = number of Acrobatics skill checks.
| Der Origami Mann |
the issue is do I have to roll acrobatics every time I leave a square threaten by a foe or just once per the entire move action.
Perhaps (I am not sure) there could be more than one AoO if the foe have combat reflexes (or something else) AND you get through more than one threatend square...
But the standard is 1 AoO / foe / Round| fretgod99 |
I just want to double check something on how the DC works for Acrobatics checks.
The DC increases by 2 for every additional foe beyond the first. The skill language says "for each additional opponent avoided in 1 round." The FAQ says "for each foe after the first in one round." This may seem like semantic quibbling, but I wanted to ask anyway.
1. Does the DC increase apply to every opponent (I think this can be inferred from the skill language)? 2. Or, does each subsequent opponent have only its individual DC increased (which is how the FAQ answer reads)?
So, in one round moving through various threatened squares against three opponents all with CMD of 20.
1. Each opponent's DC to avoid provoking would be 24 (20 base plus 4 for the two extra opponents). Three checks, all of the same difficulty, but increased because of the multiple checks.
2. The first opponent chosen (unless you provoke for different squares, then you just take them as they come) is DC 20, the second is DC 22, the third is DC 24. Three checks, each of increasing difficulty.
I'm relatively confident it's supposed to work as in 2, but I wanted to be sure.
| fretgod99 |
Slamy Mcbiteo wrote:the issue is do I have to roll acrobatics every time I leave a square threaten by a foe or just once per the entire move action.Perhaps (I am not sure) there could be more than one AoO if the foe have combat reflexes (or something else) AND you get through more than one threatend square...
But the standard is 1 AoO / foe / Round
Combat Reflexes gives you more opportunities for AoO, but you still only provoke once per opponent per action.
| Der Origami Mann |
Combat Reflexes gives you more opportunities for AoO, but you still only provoke once per opponent per action.
By RAW, you are seems to be right:
If you have the Combat Reflexes feat, you can add your Dexterity modifier to the number of attacks of opportunity you can make in a round. This feat does not let you make more than one attack for a given opportunity, but if the same opponent provokes two attacks of opportunity from you, you could make two separate attacks of opportunity (since each one represents a different opportunity). Moving out of more than one square threatened by the same opponent in the same round doesn't count as more than one opportunity for that opponent. All these attacks are at your full normal attack bonus.
But I am not sure how to read "different opportunity" in this context (tumble). Because I think tumble shuold be/is harder for every foe (AND threatend square) you pass.
| Kazaan |
If you have the Combat Reflexes feat, you can add your Dexterity modifier to the number of attacks of opportunity you can make in a round. This feat does not let you make more than one attack for a given opportunity, but if the same opponent provokes two attacks of opportunity from you, you could make two separate attacks of opportunity (since each one represents a different opportunity). Moving out of more than one square threatened by the same opponent in the same round doesn't count as more than one opportunity for that opponent. All these attacks are at your full normal attack bonus.
This is the meaty part.
| Hawktitan |
One acro check per foe covers all squares that foe threatens. You can literally somersault circles around him and all he can do is give you dirty looks. Even if they had combat reflexes and you moved without making an acrobatics check, you could tank his AoO and then run circles around him and he can't make another AoO for the rest of that move action even if his dex mod were in the bajillions.
Then the DM surprises you and it's actually Mythic Combat Reflexes!
| Kazaan |
Kazaan wrote:One acro check per foe covers all squares that foe threatens. You can literally somersault circles around him and all he can do is give you dirty looks. Even if they had combat reflexes and you moved without making an acrobatics check, you could tank his AoO and then run circles around him and he can't make another AoO for the rest of that move action even if his dex mod were in the bajillions.Then the DM surprises you and it's actually Mythic Combat Reflexes!
AFAIK, MCR just lets you take an unlimited number of AoOs in a given round. It doesn't break the rule that a Move action provokes only once for the whole action so still, if you tank the AoO or use Acrobatics to remove provocation, they don't threaten "per square" but "per action".
| Hawktitan |
Hawktitan wrote:AFAIK, MCR just lets you take an unlimited number of AoOs in a given round. It doesn't break the rule that a Move action provokes only once for the whole action so still, if you tank the AoO or use Acrobatics to remove provocation, they don't threaten "per square" but "per action".Kazaan wrote:One acro check per foe covers all squares that foe threatens. You can literally somersault circles around him and all he can do is give you dirty looks. Even if they had combat reflexes and you moved without making an acrobatics check, you could tank his AoO and then run circles around him and he can't make another AoO for the rest of that move action even if his dex mod were in the bajillions.Then the DM surprises you and it's actually Mythic Combat Reflexes!
At least in playtest it let one take multiple AOOs if movement would trigger it more than once. You were still limited in total number of AOOs attacks by your dex.